X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=gui.h;h=18b3dbd5eac91d28b4cd5e8cbf36ecab56710571;hb=d680579754c876a74bf77ac74a224900ce0b3ff9;hp=e4d0068889de65ee8abc83aa2cc2a1bd7f93c185;hpb=74174e4357c402824302174845f89b975dba5981;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gui.h b/gui.h index e4d0068..18b3dbd 100644 --- a/gui.h +++ b/gui.h @@ -2,6 +2,18 @@ #define GUI_H #include "font.h" +#include "input.h" +#include "player.h" + +enum gui_icon { + k_gui_icon_tick = 0, + k_gui_icon_exclaim, + k_gui_icon_board, + k_gui_icon_world, + k_gui_icon_rift, + + k_gui_icon_count, +}; struct{ struct gui_helper{ @@ -10,17 +22,76 @@ struct{ helpers[4]; u32 helper_count; + struct icon_call { + enum gui_icon icon; + v4f location; + } + icon_draw_buffer[32]; + u32 icon_draw_count; + char location[64]; f64 location_time; f32 factive; font3d font; + + v3f trick_co; + enum guitrick_type{ + k_guitrick_type_none, + k_guitrick_type_ollie, + k_guitrick_type_trick, + k_guitrick_type_backflip, + k_guitrick_type_pump, + k_guitrick_type_isc + } + trick_type; + + mdl_context model_icons; + GLuint icons_texture; + glmesh icons_mesh; + + mdl_submesh *icons[ k_gui_icon_count ]; } static gui; -VG_STATIC +static +void gui_helper_action( const char *bindstr, const char *text ){ + if( gui.helper_count >= vg_list_size(gui.helpers) ){ + vg_error( "Too many helpers\n" ); + return; + } + + struct gui_helper *helper = &gui.helpers[ gui.helper_count ++ ]; + helper->bindstr = bindstr; + helper->text = text; +} + +static void gui_draw(void) { + if( v3_dist2(localplayer.rb.co,gui.trick_co) > 2.0f ){ + gui.trick_type = k_guitrick_type_none; + } + + if( gui.trick_type == k_guitrick_type_pump ){ + gui_helper_action(axis_display_string(k_sraxis_grab),"Crouch"); + } + else if( gui.trick_type == k_guitrick_type_backflip ){ + gui_helper_action(joystick_display_string(k_srjoystick_steer,1),"Flip"); + } + else if( gui.trick_type == k_guitrick_type_ollie ){ + gui_helper_action(button_display_string(k_srbind_jump),"Ollie"); + } + else if( gui.trick_type == k_guitrick_type_trick ){ + gui_helper_action(button_display_string(k_srbind_trick0),"Shuvit"); + gui_helper_action(button_display_string(k_srbind_trick1),"Kickflip"); + gui_helper_action(button_display_string(k_srbind_trick2),"Tre-Flip"); + } + else if( gui.trick_type == k_guitrick_type_isc ){ + gui_helper_action(button_display_string(k_srbind_camera),"Camera"); + gui_helper_action(button_display_string(k_srbind_use), "Skate/Walk"); + } + camera ortho; float fl = 0.0f, @@ -41,8 +112,39 @@ void gui_draw(void) m4x4_mul( ortho.mtx.p, ortho.mtx.v, ortho.mtx.pv ); /* HACK */ camera_finalize( &ortho ); + + + + + /* icons */ + font3d_bind( &gui.font, &ortho ); + m4x3f mmdl; + m4x3_identity( mmdl ); + shader_model_font_uMdl( mmdl ); + + mesh_bind( &gui.icons_mesh ); + shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} ); + glActiveTexture( GL_TEXTURE0 ); + glBindTexture( GL_TEXTURE_2D, gui.icons_texture ); + shader_model_font_uTexMain( 0 ); + + for( u32 i=0; ilocation ); + + mdl_submesh *sm = gui.icons[ call->icon ]; + if( sm ) + mdl_draw_submesh( sm ); + } + + gui.icon_draw_count = 0; + + + + + gui.factive = vg_lerpf( gui.factive, gui.helper_count?1.0f:0.0f, - vg.time_delta*2.0f ); + vg.time_frame_delta*2.0f ); if( gui.factive > 0.01f ){ /* draw bottom bar */ @@ -56,7 +158,7 @@ void gui_draw(void) render_fsquad1(); } - f64 loc_t = (vg.time - gui.location_time) / 5.0; + f64 loc_t = (vg.time_real - gui.location_time) / 5.0; if( (loc_t < 1.0) && (gui.location_time != 0.0) ){ /* yep this code is a mess, i dont care anymore */ glEnable(GL_BLEND); @@ -74,7 +176,6 @@ void gui_draw(void) f32 dy = ft/0.79f, scale = dy*0x1p-4f*0.5f; - m4x3f mmdl; m3x3_identity( mmdl ); m3x3_scale( mmdl, (v3f){scale,scale,scale} ); v3_zero( mmdl[3] ); @@ -87,7 +188,8 @@ void gui_draw(void) font3d_bind( &gui.font, &ortho ); shader_model_font_uColour( (v4f){1.2f,1.2f,1.2f,o} ); - font3d_simple_draw( &gui.font, 2, gui.location, &ortho, mmdl ); + font3d_simple_draw( &gui.font, 2, k_font_shader_default, + gui.location, &ortho, mmdl ); } font3d_bind( &gui.font, &ortho ); @@ -95,7 +197,6 @@ void gui_draw(void) float dy = ft/0.79f, scale = dy*0x1p-4f*0.75f; - m4x3f mmdl; m3x3_identity( mmdl ); m3x3_scale( mmdl, (v3f){scale,scale,scale} ); v3_zero( mmdl[3] ); @@ -109,10 +210,12 @@ void gui_draw(void) shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} ); - struct font3d_render render; - font3d_begin( &gui.font, 2, &ortho, mmdl, &render ); - - render.u8pch = (u8*)helper->bindstr; + struct font3d_render render = { + .font = &gui.font, + .variant_id = 2, + .shader = k_font_shader_default + }; + font3d_begin( helper->bindstr, &ortho, mmdl, &render ); font3d_draw( &render ); const char *make_smaller = "\x02\xaf\x03 "; @@ -129,18 +232,7 @@ void gui_draw(void) gui.helper_count = 0; } -VG_STATIC -void gui_helper_action( const char *bindstr, const char *text ) -{ - if( gui.helper_count >= vg_list_size(gui.helpers) ) - vg_fatal_error( "Too many helpers\n" ); - - struct gui_helper *helper = &gui.helpers[ gui.helper_count ++ ]; - helper->bindstr = bindstr; - helper->text = text; -} - -VG_STATIC +static int gui_location_print_ccmd( int argc, const char *argv[] ){ if( argc > 0 ){ char new_loc[64]; @@ -152,15 +244,79 @@ int gui_location_print_ccmd( int argc, const char *argv[] ){ } if( !strcmp(gui.location,new_loc) ) return 0; vg_strncpy( new_loc, gui.location, 64, k_strncpy_always_add_null ); - gui.location_time = vg.time; + gui.location_time = vg.time_real; } return 0; } -VG_STATIC void gui_init(void) -{ +static int gui_showtrick_ccmd( int argc, const char *argv[] ){ + if( argc == 1 ){ + enum guitrick_type type = k_guitrick_type_none; + if( !strcmp( argv[0], "pump" ) ) type = k_guitrick_type_pump; + else if( !strcmp( argv[0], "flip" ) ) type = k_guitrick_type_backflip; + else if( !strcmp( argv[0], "ollie" ) ) type = k_guitrick_type_ollie; + else if( !strcmp( argv[0], "trick" ) ) type = k_guitrick_type_trick; + else if( !strcmp( argv[0], "misc" ) ) type = k_guitrick_type_isc; + else return 1; + gui.trick_type = type; + v3_copy( localplayer.rb.co, gui.trick_co ); + return 0; + } + return 1; +} + +static void gui_draw_icon( enum gui_icon icon, v2f co, f32 size ){ + if( gui.icon_draw_count == vg_list_size(gui.icon_draw_buffer) ) + return; + + struct icon_call *call = &gui.icon_draw_buffer[ gui.icon_draw_count ++ ]; + + call->icon = icon; + call->location[0] = co[0] * (f32)vg.window_x; + call->location[1] = co[1] * (f32)vg.window_y; + call->location[2] = 0.0f; + call->location[3] = size * (f32)vg.window_x; +} + +static mdl_submesh *gui_find_icon( const char *name ){ + mdl_mesh *mesh = mdl_find_mesh( &gui.model_icons, name ); + if( mesh ){ + if( mesh->submesh_count ){ + return mdl_arritm( &gui.model_icons.submeshs, mesh->submesh_start ); + } + } + + return NULL; +} + +static void gui_init(void){ font3d_load( &gui.font, "models/rs_font.mdl", vg_mem.rtmemory ); vg_console_reg_cmd( "gui_location", gui_location_print_ccmd, NULL ); + vg_console_reg_cmd( "showtrick", gui_showtrick_ccmd, NULL ); + + /* load icons */ + void *alloc = vg_mem.rtmemory; + mdl_open( &gui.model_icons, "models/rs_icons.mdl", alloc ); + mdl_load_metadata_block( &gui.model_icons, alloc ); + + gui.icons[ k_gui_icon_tick ] = gui_find_icon( "icon_tick" ); + gui.icons[ k_gui_icon_exclaim ] = gui_find_icon( "icon_exclaim" ); + gui.icons[ k_gui_icon_board ] = gui_find_icon( "icon_board" ); + gui.icons[ k_gui_icon_world ] = gui_find_icon( "icon_world" ); + gui.icons[ k_gui_icon_rift ] = gui_find_icon( "icon_rift" ); + + vg_linear_clear( vg_mem.scratch ); + if( !mdl_arrcount( &gui.model_icons.textures ) ) + vg_fatal_error( "No texture in menu file" ); + mdl_texture *tex0 = mdl_arritm( &gui.model_icons.textures, 0 ); + void *data = vg_linear_alloc( vg_mem.scratch, tex0->file.pack_size ); + mdl_fread_pack_file( &gui.model_icons, &tex0->file, data ); + vg_tex2d_load_qoi_async( data, tex0->file.pack_size, + VG_TEX2D_LINEAR|VG_TEX2D_CLAMP, + &gui.icons_texture ); + + mdl_async_load_glmesh( &gui.model_icons, &gui.icons_mesh ); + mdl_close( &gui.model_icons ); } #endif /* GUI_H */