X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=gui.h;h=1414bd587f6edb2513dba20a2dc0dd7da24c05d0;hb=859178c6d4b2a9b9a95f8b01b113f589ce0f197f;hp=8013cb014da3e099f0e8d674a9ea5a2505cba09c;hpb=f2c3e6ffba0231be14961f0149106cecbade8124;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gui.h b/gui.h index 8013cb0..1414bd5 100644 --- a/gui.h +++ b/gui.h @@ -5,13 +5,48 @@ #include "input.h" #include "player.h" +enum gui_icon { + k_gui_icon_tick = 0, + k_gui_icon_tick_2d, + k_gui_icon_exclaim, + k_gui_icon_exclaim_2d, + k_gui_icon_board, + k_gui_icon_world, + k_gui_icon_rift, + k_gui_icon_rift_run, + k_gui_icon_rift_run_2d, + k_gui_icon_friend, + k_gui_icon_player, + k_gui_icon_rift_run_gold, + k_gui_icon_rift_run_silver, + + k_gui_icon_count, +}; + +#define GUI_HELPER_TEXT_LENGTH 32 + struct{ struct gui_helper{ - const char *bindstr, *text; + vg_input_op *binding; + char text[GUI_HELPER_TEXT_LENGTH]; + int greyed; } helpers[4]; u32 helper_count; + int active_positional_helper; + + struct icon_call { + enum gui_icon icon; + v4f location; + v4f colour; + int colour_changed; + } + icon_draw_buffer[32]; + u32 icon_draw_count; + v4f cur_icon_colour; + int colour_changed; + char location[64]; f64 location_time; @@ -19,55 +54,37 @@ struct{ font3d font; v3f trick_co; - enum guitrick_type{ - k_guitrick_type_none, - k_guitrick_type_ollie, - k_guitrick_type_trick, - k_guitrick_type_backflip, - k_guitrick_type_pump, - k_guitrick_type_isc - } - trick_type; + + mdl_context model_icons; + GLuint icons_texture; + glmesh icons_mesh; + + mdl_submesh *icons[ k_gui_icon_count ]; } -static gui; +static gui = {.cur_icon_colour = {1.0f,1.0f,1.0f,1.0f},.colour_changed=1}; -VG_STATIC -void gui_helper_action( const char *bindstr, const char *text ){ +static void gui_helper_clear(void){ + gui.helper_count = 0; + gui.active_positional_helper = 0; +} + +static struct gui_helper *gui_new_helper( vg_input_op *bind, vg_str *out_text ){ if( gui.helper_count >= vg_list_size(gui.helpers) ){ vg_error( "Too many helpers\n" ); - return; + return NULL; } struct gui_helper *helper = &gui.helpers[ gui.helper_count ++ ]; - helper->bindstr = bindstr; - helper->text = text; + helper->greyed = 0; + helper->binding = bind; + vg_strnull( out_text, helper->text, sizeof(helper->text) ); + return helper; } -VG_STATIC -void gui_draw(void) -{ - if( v3_dist2(localplayer.rb.co,gui.trick_co) > 2.0f ){ - gui.trick_type = k_guitrick_type_none; - } - - if( gui.trick_type == k_guitrick_type_pump ){ - gui_helper_action(axis_display_string(k_sraxis_grab),"Crouch"); - } - else if( gui.trick_type == k_guitrick_type_backflip ){ - gui_helper_action(joystick_display_string(k_srjoystick_steer,1),"Flip"); - } - else if( gui.trick_type == k_guitrick_type_ollie ){ - gui_helper_action(button_display_string(k_srbind_jump),"Ollie"); - } - else if( gui.trick_type == k_guitrick_type_trick ){ - gui_helper_action(button_display_string(k_srbind_trick0),"Shuvit"); - gui_helper_action(button_display_string(k_srbind_trick1),"Kickflip"); - gui_helper_action(button_display_string(k_srbind_trick2),"Tre-Flip"); - } - else if( gui.trick_type == k_guitrick_type_isc ){ - gui_helper_action(button_display_string(k_srbind_camera),"Camera"); - gui_helper_action(button_display_string(k_srbind_use), "Skate/Walk"); - } +static void gui_draw(void){ + if( gui.active_positional_helper && + (v3_dist2(localplayer.rb.co,gui.trick_co) > 2.0f) ) + gui_helper_clear(); camera ortho; @@ -89,6 +106,36 @@ void gui_draw(void) m4x4_mul( ortho.mtx.p, ortho.mtx.v, ortho.mtx.pv ); /* HACK */ camera_finalize( &ortho ); + + /* icons */ + font3d_bind( &gui.font, k_font_shader_default, 0, NULL, &ortho ); + mesh_bind( &gui.icons_mesh ); + + m4x3f mmdl; + m4x3_identity( mmdl ); + shader_model_font_uMdl( mmdl ); + + glActiveTexture( GL_TEXTURE0 ); + glBindTexture( GL_TEXTURE_2D, gui.icons_texture ); + shader_model_font_uTexMain( 0 ); + + for( u32 i=0; icolour_changed ) + shader_model_font_uColour( call->colour ); + + shader_model_font_uOffset( call->location ); + + mdl_submesh *sm = gui.icons[ call->icon ]; + if( sm ) + mdl_draw_submesh( sm ); + } + + gui.icon_draw_count = 0; + + + gui.factive = vg_lerpf( gui.factive, gui.helper_count?1.0f:0.0f, vg.time_frame_delta*2.0f ); @@ -122,66 +169,57 @@ void gui_draw(void) f32 dy = ft/0.79f, scale = dy*0x1p-4f*0.5f; - m4x3f mmdl; m3x3_identity( mmdl ); m3x3_scale( mmdl, (v3f){scale,scale,scale} ); v3_zero( mmdl[3] ); f32 pad = dy*0x1p-4f*0.125f; - f32 w = font3d_string_width( &gui.font,2,gui.location ); + f32 w = font3d_string_width( 2, gui.location ); mmdl[3][0] = fr*0.5f - w*scale*0.5f; mmdl[3][1] = 0.3f*ft+pad*2.0f; - font3d_bind( &gui.font, &ortho ); + font3d_bind( &gui.font, k_font_shader_default, 0, NULL, &ortho ); shader_model_font_uColour( (v4f){1.2f,1.2f,1.2f,o} ); - font3d_simple_draw( &gui.font, 2, k_font_shader_default, - gui.location, &ortho, mmdl ); + font3d_simple_draw( 2, gui.location, &ortho, mmdl ); } - - font3d_bind( &gui.font, &ortho ); + else + font3d_bind( &gui.font, k_font_shader_default, 0, NULL, &ortho ); float dy = ft/0.79f, scale = dy*0x1p-4f*0.75f; - m4x3f mmdl; m3x3_identity( mmdl ); m3x3_scale( mmdl, (v3f){scale,scale,scale} ); v3_zero( mmdl[3] ); float pad = dy*0x1p-4f*0.125f; - mmdl[3][0] = pad*2.0f; mmdl[3][1] = pad; for( u32 i=0; ibinding, 1 ); + + f32 bs = (f32)vg.window_x / (f32)(gui.helper_count+1), + x = ((f32)i + 1.0f) * bs; + mmdl[3][0] = x - font3d_string_width( 2, buf )*0.5f*scale; - struct font3d_render render = { - .font = &gui.font, - .variant_id = 2, - .shader = k_font_shader_default - }; - font3d_begin( helper->bindstr, &ortho, mmdl, &render ); - font3d_draw( &render ); + font3d_setcolour( (v4f){1.0f,1.0f,1.0f, helper->greyed? 0.5f: 1.0f} ); + font3d_simple_draw( 2, buf, &ortho, mmdl ); const char *make_smaller = "\x02\xaf\x03 "; - render.u8pch = (const u8*)make_smaller; - font3d_draw( &render ); - - render.u8pch = (u8*)helper->text; - font3d_draw( &render ); + font3d_draw( make_smaller ); + font3d_draw( helper->text ); - float w = render.offset[0]+1.0f; - mmdl[3][0] += w*scale; + float w = gui_font3d.offset[0]+1.0f; } - - gui.helper_count = 0; } -VG_STATIC -int gui_location_print_ccmd( int argc, const char *argv[] ){ +static int gui_location_print_ccmd( int argc, const char *argv[] ){ if( argc > 0 ){ char new_loc[64]; vg_str str; @@ -197,27 +235,117 @@ int gui_location_print_ccmd( int argc, const char *argv[] ){ return 0; } -VG_STATIC int gui_showtrick_ccmd( int argc, const char *argv[] ){ +static int gui_showtrick_ccmd( int argc, const char *argv[] ){ if( argc == 1 ){ - enum guitrick_type type = k_guitrick_type_none; - if( !strcmp( argv[0], "pump" ) ) type = k_guitrick_type_pump; - else if( !strcmp( argv[0], "flip" ) ) type = k_guitrick_type_backflip; - else if( !strcmp( argv[0], "ollie" ) ) type = k_guitrick_type_ollie; - else if( !strcmp( argv[0], "trick" ) ) type = k_guitrick_type_trick; - else if( !strcmp( argv[0], "misc" ) ) type = k_guitrick_type_isc; + gui_helper_clear(); + vg_str text; + + if( !strcmp( argv[0], "pump" ) ){ + if( gui_new_helper( input_axis_list[k_sraxis_grab], &text ) ) + vg_strcat( &text, "Pump" ); + } + else if( !strcmp( argv[0], "flip" ) ){ + if( gui_new_helper( input_joy_list[k_srjoystick_steer], &text ) ) + vg_strcat( &text, "Flip" ); + } + else if( !strcmp( argv[0], "ollie" ) ){ + if( gui_new_helper( input_button_list[k_srbind_jump], &text ) ) + vg_strcat( &text, "Ollie" ); + } + else if( !strcmp( argv[0], "trick" ) ){ + if( gui_new_helper( input_button_list[k_srbind_trick0], &text ) ) + vg_strcat( &text, "Shuvit" ); + if( gui_new_helper( input_button_list[k_srbind_trick1], &text ) ) + vg_strcat( &text, "Kickflip" ); + if( gui_new_helper( input_button_list[k_srbind_trick2], &text ) ) + vg_strcat( &text, "Tre-Flip" ); + } + else if( !strcmp( argv[0], "misc" ) ){ + if( gui_new_helper( input_button_list[k_srbind_camera], &text ) ) + vg_strcat( &text, "Camera" ); + if( gui_new_helper( input_button_list[k_srbind_use], &text ) ) + vg_strcat( &text, "Skate/Walk" ); + } else return 1; - gui.trick_type = type; + v3_copy( localplayer.rb.co, gui.trick_co ); + gui.active_positional_helper = 1; return 0; } return 1; } -VG_STATIC void gui_init(void) -{ +static void gui_draw_icon( enum gui_icon icon, v2f co, f32 size ){ + if( gui.icon_draw_count == vg_list_size(gui.icon_draw_buffer) ) + return; + + struct icon_call *call = &gui.icon_draw_buffer[ gui.icon_draw_count ++ ]; + + call->icon = icon; + call->location[0] = co[0] * (f32)vg.window_x; + call->location[1] = co[1] * (f32)vg.window_y; + call->location[2] = 0.0f; + call->location[3] = size * (f32)vg.window_x; + + v4_copy( gui.cur_icon_colour, call->colour ); + call->colour_changed = gui.colour_changed; + gui.colour_changed = 0; +} + +static void gui_icon_setcolour( v4f colour ){ + gui.colour_changed = 1; + v4_copy( colour, gui.cur_icon_colour ); +} + +static mdl_submesh *gui_find_icon( const char *name ){ + mdl_mesh *mesh = mdl_find_mesh( &gui.model_icons, name ); + if( mesh ){ + if( mesh->submesh_count ){ + return mdl_arritm( &gui.model_icons.submeshs, mesh->submesh_start ); + } + } + + return NULL; +} + +static void gui_init(void){ font3d_load( &gui.font, "models/rs_font.mdl", vg_mem.rtmemory ); vg_console_reg_cmd( "gui_location", gui_location_print_ccmd, NULL ); vg_console_reg_cmd( "showtrick", gui_showtrick_ccmd, NULL ); + + /* load icons */ + void *alloc = vg_mem.rtmemory; + mdl_open( &gui.model_icons, "models/rs_icons.mdl", alloc ); + mdl_load_metadata_block( &gui.model_icons, alloc ); + + gui.icons[ k_gui_icon_tick ] = gui_find_icon( "icon_tick" ); + gui.icons[ k_gui_icon_tick_2d ] = gui_find_icon( "icon_tick2d" ); + gui.icons[ k_gui_icon_exclaim ] = gui_find_icon( "icon_exclaim" ); + gui.icons[ k_gui_icon_exclaim_2d ] = gui_find_icon( "icon_exclaim2d" ); + gui.icons[ k_gui_icon_board ] = gui_find_icon( "icon_board" ); + gui.icons[ k_gui_icon_world ] = gui_find_icon( "icon_world" ); + gui.icons[ k_gui_icon_rift ] = gui_find_icon( "icon_rift" ); + gui.icons[ k_gui_icon_rift_run ] = gui_find_icon( "icon_rift_run" ); + gui.icons[ k_gui_icon_rift_run_2d ] = gui_find_icon( "icon_rift_run2d" ); + gui.icons[ k_gui_icon_friend ] = gui_find_icon( "icon_friend" ); + gui.icons[ k_gui_icon_player ] = gui_find_icon( "icon_player" ); + gui.icons[ k_gui_icon_rift_run_gold ] = + gui_find_icon("icon_rift_run_medal_gold"); + gui.icons[ k_gui_icon_rift_run_silver]= + gui_find_icon("icon_rift_run_medal_silver"); + + vg_linear_clear( vg_mem.scratch ); + if( !mdl_arrcount( &gui.model_icons.textures ) ) + vg_fatal_error( "No texture in menu file" ); + mdl_texture *tex0 = mdl_arritm( &gui.model_icons.textures, 0 ); + void *data = vg_linear_alloc( vg_mem.scratch, tex0->file.pack_size ); + mdl_fread_pack_file( &gui.model_icons, &tex0->file, data ); + vg_tex2d_load_qoi_async( data, tex0->file.pack_size, + VG_TEX2D_LINEAR|VG_TEX2D_CLAMP, + &gui.icons_texture ); + + mdl_async_load_glmesh( &gui.model_icons, &gui.icons_mesh, NULL ); + mdl_close( &gui.model_icons ); } #endif /* GUI_H */