X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=gameserver.h;h=3d0e71383bf9b5a8a2d0afe73e1b77ffde16d923;hb=72f789aa46c913ec2ffa10907b2124f8d09670e5;hp=2f5cfd4600bab13ced741ad7f3f11eee1b00bd8c;hpb=074fa69f479724f9800849430bad5caf730b01ef;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gameserver.h b/gameserver.h index 2f5cfd4..3d0e713 100644 --- a/gameserver.h +++ b/gameserver.h @@ -1,39 +1,56 @@ -#ifndef GAMESERVER_H -#define GAMESERVER_H - +#pragma once #define VG_SERVER -#include "vg/vg.h" + +#include "vg/vg_platform.h" #include "vg/vg_steam.h" #include "vg/vg_steam_networking.h" #include "vg/vg_steam_http.h" #include "vg/vg_steam_auth.h" #include "network_msg.h" #include "network_common.h" -#include "highscores.h" #include +#define CLIENT_KNOWLEDGE_SAME_WORLD0 0x1 +#define CLIENT_KNOWLEDGE_SAME_WORLD1 0x2 +#define CLIENT_KNOWLEDGE_FRIENDS 0x4 /* TODO? */ + struct { HSteamNetPollGroup client_group; EServerMode auth_mode; struct gameserver_client { int active; + u32 version; int authenticated; HSteamNetConnection connection; char username[ NETWORK_USERNAME_MAX ]; - char items[k_netmsg_playeritem_max][ADDON_UID_MAX]; + + u8 instance; + + struct gameserver_item { + char uid[ADDON_UID_MAX]; + u32 hash; + } + items[k_netmsg_playeritem_max]; + + char region[ NETWORK_REGION_MAX ]; + u32 region_flags; + + u64 steamid; } clients[ NETWORK_MAX_PLAYERS ]; + u8 client_knowledge_mask[ (NETWORK_MAX_PLAYERS*(NETWORK_MAX_PLAYERS-1))/2 ]; u8 app_symmetric_key[ k_nSteamEncryptedAppTicketSymmetricKeyLen ]; + /* TODO: Consider removing this */ int monitor_fd; int monitor_clients[ 4 ]; + + bool loopback_test; } static gameserver = { .auth_mode = eServerModeAuthentication }; static ISteamNetworkingSockets *hSteamNetworkingSockets = NULL; - -#endif /* GAMESERVER_H */