X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=gameserver.c;h=b7b809087c8e16c2a348891e0876ed7dfdea38b9;hb=137d40d96fe923600d8378b8e138e3c276f27ff4;hp=20f4e323c5d1b79a9875b21f3ce92509da75d82f;hpb=1d8d9366022c064ef56d80d463c90a79721c6243;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gameserver.c b/gameserver.c index 20f4e32..b7b8090 100644 --- a/gameserver.c +++ b/gameserver.c @@ -736,7 +736,7 @@ int main( int argc, char *argv[] ){ vg_warn( "Running without user authentication.\n" ); } - if( !SteamGameServer_Init( 0, 27400, 27401, + if( !SteamGameServer_Init( 0, NETWORK_PORT, NETWORK_PORT+1, gameserver.auth_mode, "1.0.0.0" ) ){ vg_error( "SteamGameServer_Init failed\n" ); return 0; @@ -763,7 +763,7 @@ int main( int argc, char *argv[] ){ HSteamListenSocket listener; SteamNetworkingIPAddr localAddr; SteamAPI_SteamNetworkingIPAddr_Clear( &localAddr ); - localAddr.m_port = 27402; + localAddr.m_port = NETWORK_PORT; listener = SteamAPI_ISteamNetworkingSockets_CreateListenSocketIP( hSteamNetworkingSockets, &localAddr, 0, NULL );