X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=gameserver.c;h=3b58b2360fda202c502d40a4c142849d200fdd8a;hb=524c05104673b95ef0841d6ee90bcd24f9b829dc;hp=6965eead8997060c33875f8ee9ab39d6b7a1dc23;hpb=9385ff1868a052d92d60c0b49aa03848460b1916;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gameserver.c b/gameserver.c index 6965eea..3b58b23 100644 --- a/gameserver.c +++ b/gameserver.c @@ -9,15 +9,16 @@ volatile sig_atomic_t sig_stop; -static void inthandler( int signum ) { - sig_stop = 1; -} - #include "gameserver.h" #include "highscores.c" #include "servermonitor_server.c" #include "vg/vg_opt.h" #include "network_common.h" +#include "gameserver_db.h" + +static void inthandler( int signum ) { + sig_stop = 1; +} static const u64 k_connection_unauthorized = 0xffffffffffffffff; @@ -92,23 +93,16 @@ static void gameserver_player_join( int index ){ username, size, k_nSteamNetworkingSend_Reliable, NULL ); /* items */ - chs = vg_strncpy( client->item_player, item->uid, ADDON_UID_MAX, - k_strncpy_always_add_null ); - item->type = k_addon_type_player; - item->client = i; - size = sizeof(netmsg_playeritem) + chs + 1; - SteamAPI_ISteamNetworkingSockets_SendMessageToConnection( - hSteamNetworkingSockets, joiner->connection, - item, size, k_nSteamNetworkingSend_Reliable, NULL ); - - chs = vg_strncpy( client->item_board, item->uid, ADDON_UID_MAX, - k_strncpy_always_add_null ); - item->type = k_addon_type_board; - item->client = i; - size = sizeof(netmsg_playeritem) + chs + 1; - SteamAPI_ISteamNetworkingSockets_SendMessageToConnection( - hSteamNetworkingSockets, joiner->connection, - item, size, k_nSteamNetworkingSend_Reliable, NULL ); + for( int j=0; jitems[j], item->uid, ADDON_UID_MAX, + k_strncpy_always_add_null ); + item->type_index = j; + item->client = i; + size = sizeof(netmsg_playeritem) + chs + 1; + SteamAPI_ISteamNetworkingSockets_SendMessageToConnection( + hSteamNetworkingSockets, joiner->connection, + item, size, k_nSteamNetworkingSend_Reliable, NULL ); + } } } @@ -146,6 +140,7 @@ static void new_client_connecting( HSteamNetConnection client ){ hSteamNetworkingSockets, client ); if( accept_status == k_EResultOK ){ vg_success( "Accepted client (id: %u, index: %d)\n", client, index ); + memset( &gameserver.clients[index], 0, sizeof(struct gameserver_client) ); gameserver.clients[index].active = 1; gameserver.clients[index].connection = client; @@ -351,8 +346,7 @@ static void gameserver_rx_200_300( SteamNetworkingMessage_t *msg ){ u32 chs = vg_strncpy( client->username, prop->name, NETWORK_USERNAME_MAX, k_strncpy_always_add_null ); - vg_info( "client #%d changed name to: %s [%s]\n", client_id, - client->username, prop->name ); + vg_info( "client #%d changed name to: %s\n", client_id, prop->name ); u32 propsize = sizeof(netmsg_playerusername) + chs + 1; gameserver_send_to_all( client_id, prop, propsize, @@ -372,21 +366,24 @@ static void gameserver_rx_200_300( SteamNetworkingMessage_t *msg ){ /* record */ struct gameserver_client *client = &gameserver.clients[ client_id ]; - if( item->type == k_addon_type_board ){ - network_msgstring( item->uid, msg->m_cbSize, sizeof(netmsg_playeritem), - client->item_board, ADDON_UID_MAX ); - } - else if( item->type == k_addon_type_player ){ - network_msgstring( item->uid, msg->m_cbSize, sizeof(netmsg_playeritem), - client->item_player, ADDON_UID_MAX ); - } - else { + if( item->type_index >= k_netmsg_playeritem_max ){ vg_warn( "Client #%d invalid equip type %u\n", - client_id, (u32)item->type ); + client_id, (u32)item->type_index ); return; } - vg_info( "Client #%d equiped: [%u] %s\n", - item->client, item->type, item->uid ); + + char *dest = client->items[ item->type_index ]; + + network_msgstring( item->uid, msg->m_cbSize, sizeof(netmsg_playeritem), + dest, ADDON_UID_MAX ); + + vg_info( "Client #%d equiped: [%s] %s\n", + client_id, + (const char *[]){[k_netmsg_playeritem_board]="board", + [k_netmsg_playeritem_player]="player", + [k_netmsg_playeritem_world0]="world0", + [k_netmsg_playeritem_world1]="world1" + }[item->type_index], item->uid ); /* propogate */ netmsg_playeritem *prop = alloca(msg->m_cbSize); @@ -528,6 +525,19 @@ static void generate_boards(void){ } int main( int argc, char *argv[] ){ + db_init(); + char table[DB_TABLE_UID_MAX]; + if( db_get_highscore_table_name( "sr003-local-mp_mtzero", + "megapark-yellow", 302, table ) ){ + if( db_writeusertime( table, 76561198072130043, 232, 1 ) ){ + vg_success( "Written time\n" ); + i32 v = db_readusertime( table, 76561198072130043 ); + vg_success( "Returned time: %u\n", v ); + } + } + db_free(); + return 0; + signal( SIGINT, inthandler ); signal( SIGQUIT, inthandler ); signal( SIGPIPE, SIG_IGN ); @@ -545,7 +555,7 @@ int main( int argc, char *argv[] ){ highscores_init( 250000, 10000 ); - if( !highscores_read() ) + if( !highscores_read(NULL) ) highscores_create_db(); steamworks_ensure_txt( "2103940" ); @@ -643,6 +653,7 @@ int main( int argc, char *argv[] ){ vg_info( "Shutting down\n..." ); SteamGameServer_Shutdown(); + db_free(); return 0; }