X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=font.h;fp=font.h;h=eaba149b68d06bd7514fd9fc0b4d250ca06e3b2b;hb=e70b6d550d63af95cafd9ffdee1918faf02a6892;hp=75f2573c29f4bd9d292531d605b5529849ec6bab;hpb=be8ea6efdbfd9c0fdad97401ed7d92041d8c8778;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/font.h b/font.h index 75f2573..eaba149 100644 --- a/font.h +++ b/font.h @@ -32,8 +32,13 @@ VG_STATIC void font3d_load( font3d *font, const char *mdl_path, void *alloc ) vg_linear_clear( vg_mem.scratch ); mdl_load_mesh_block( &font->mdl, vg_mem.scratch ); - mdl_load_pack_block( &font->mdl, vg_mem.scratch ); - mdl_close( &font->mdl ); + + if( !mdl_arrcount( &font->mdl.textures ) ) + vg_fatal_exit_loop( "No texture in font file" ); + + mdl_texture *tex0 = mdl_arritm( &font->mdl.textures, 0 ); + void *data = vg_linear_alloc( vg_mem.scratch, tex0->file.pack_size ); + mdl_fread_pack_file( &font->mdl, &tex0->file, data ); vg_acquire_thread_sync(); { @@ -44,16 +49,16 @@ VG_STATIC void font3d_load( font3d *font, const char *mdl_path, void *alloc ) /* upload first texture */ font->texture = vg_tex2d_new(); - mdl_texture *tex0 = mdl_arritm( &font->mdl.textures, 0 ); vg_tex2d_set_error(); - vg_tex2d_qoi( mdl_arritm( &font->mdl.pack, tex0->file.pack_offset ), - tex0->file.pack_size, + vg_tex2d_qoi( data, tex0->file.pack_size, mdl_pstr( &font->mdl, tex0->file.pstr_path )); vg_tex2d_nearest(); vg_tex2d_repeat(); } vg_release_thread_sync(); + + mdl_close( &font->mdl ); } VG_STATIC void font3d_init(void)