X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=entity.h;h=80f4df7573fc7b62c440b9ba2cd29e4af024ddc4;hb=be5e25dee2c54c2a22ca3bbb5bbe0eb6149343be;hp=05294f3b58809d3c800f7af03623d849370487c8;hpb=7eba38b8178c82040618a518634d8ff4813e2ff2;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/entity.h b/entity.h index 05294f3..80f4df7 100644 --- a/entity.h +++ b/entity.h @@ -1,6 +1,7 @@ -#ifndef ENTITY_H -#define ENTITY_H +#pragma once +#include "vg/vg_audio.h" +#include "vg/vg_imgui.h" #include "model.h" typedef struct ent_spawn ent_spawn; @@ -26,7 +27,35 @@ typedef struct ent_camera ent_camera; typedef struct ent_swspreview ent_swspreview; typedef struct ent_worldinfo ent_worldinfo; typedef struct ent_ccmd ent_ccmd; +typedef struct ent_objective ent_objective; typedef struct ent_challenge ent_challenge; +typedef struct ent_relay ent_relay; +typedef struct ent_cubemap ent_cubemap; +typedef struct ent_miniworld ent_miniworld; +typedef struct ent_prop ent_prop; +typedef struct ent_region ent_region; +typedef struct ent_list ent_list; +typedef struct ent_glider ent_glider; +typedef struct ent_npc ent_npc; + +typedef struct ent_call ent_call; +struct ent_call{ + u32 id; + i32 function; + void *data; +}; + +typedef enum entity_call_result entity_call_result; +enum entity_call_result +{ + k_entity_call_result_OK, + k_entity_call_result_unhandled, + k_entity_call_result_invalid +}; + +typedef enum entity_call_result + (*fn_entity_call_handler)( world_instance *, ent_call *); + enum entity_alias{ k_ent_none = 0, @@ -47,25 +76,38 @@ enum entity_alias{ k_ent_menuitem = 15, k_ent_worldinfo = 16, k_ent_ccmd = 17, - k_ent_challenge = 18, - k_ent_relay = 19 -}; - -static u32 mdl_entity_id_type( u32 entity_id ){ - return (entity_id & 0xffff0000) >> 16; + k_ent_objective = 18, + k_ent_challenge = 19, + k_ent_relay = 20, + k_ent_cubemap = 21, + k_ent_miniworld = 22, + k_ent_prop = 23, + k_ent_list = 24, + k_ent_region = 25, + k_ent_glider = 26, + k_ent_npc = 27 +}; + +static inline u32 mdl_entity_id_type( u32 entity_id ) +{ + return (entity_id & 0x0fff0000) >> 16; } -static u32 mdl_entity_id_id( u32 entity_id ){ +static inline u32 mdl_entity_id_id( u32 entity_id ) +{ return entity_id & 0x0000ffff; } -static u32 mdl_entity_id( u32 type, u32 index ){ +static inline u32 mdl_entity_id( u32 type, u32 index ) +{ return (type & 0xfffff)<<16 | (index & 0xfffff); } -enum entity_function{ +enum entity_function +{ k_ent_function_trigger, - k_ent_function_particle_spawn + k_ent_function_particle_spawn, + k_ent_function_trigger_leave }; struct ent_spawn{ @@ -91,15 +133,30 @@ struct ent_light{ v2f angle_sin_cos; }; +/* v101 */ +#if 0 enum gate_type{ k_gate_type_unlinked = 0, k_gate_type_teleport = 1, k_gate_type_nonlocal_unlinked = 2, k_gate_type_nonlocel = 3 }; +#endif + +/* v102+ */ +enum ent_gate_flag{ + k_ent_gate_linked = 0x1, /* this is a working portal */ + k_ent_gate_nonlocal = 0x2, /* use the key string to link this portal. + NOTE: if set, it adds the flip flag. */ + k_ent_gate_flip = 0x4, /* flip direction 180* for exiting portal */ + k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */ + k_ent_gate_locked = 0x10,/* has to be unlocked to be useful */ + + k_ent_gate_clean_pass = 0x20,/* player didn't rewind while getting here */ +}; struct ent_gate{ - u32 type, + u32 flags, target, key; @@ -122,6 +179,9 @@ struct ent_gate{ double timing_time; u16 routes[4]; /* routes that pass through this gate */ u8 route_count; + + /* v102+ */ + u32 submesh_start, submesh_count; }; struct ent_route_node{ @@ -137,14 +197,25 @@ struct ent_checkpoint{ u16 gate_index, path_start, path_count; + + /* EXTENSION */ + f32 best_time; }; -struct ent_route{ +enum ent_route_flag { + k_ent_route_flag_achieve_silver = 0x1, + k_ent_route_flag_achieve_gold = 0x2, + k_ent_route_flag_out_of_zone = 0x10, + k_ent_region_flag_hasname = 0x20 +}; + +struct ent_route{ union{ mdl_transform transform; - u32 official_track_id; - }; + u32 official_track_id; /* TODO: remove this */ + } + anon; u32 pstr_name; u16 checkpoints_start, @@ -156,10 +227,19 @@ struct ent_route{ u16 active_checkpoint, valid_checkpoints; - float factive; + f32 factive; m4x3f board_transform; mdl_submesh sm; - double timing_base; + f64 timing_base; + + u32 id_camera; /* v103+ */ + + /* v104+, but always accessible */ + u32 flags; + f64 best_laptime; + f32 ui_stopper, ui_residual; + + ui_px ui_first_block_width, ui_residual_block_w; }; struct ent_water{ @@ -182,7 +262,7 @@ struct volume_particles{ }; struct volume_trigger{ - u32 event, blank; + i32 event, event_leave; }; enum ent_volume_flag { @@ -220,9 +300,11 @@ struct ent_marker{ }; enum skateshop_type{ - k_skateshop_type_boardshop, - k_skateshop_type_charshop, - k_skateshop_type_worldshop + k_skateshop_type_boardshop = 0, + k_skateshop_type_charshop = 1, + k_skateshop_type_worldshop = 2, + k_skateshop_type_DELETED = 3, + k_skateshop_type_server = 4 }; struct ent_skateshop{ @@ -248,6 +330,11 @@ struct ent_skateshop{ id_info; } worlds; + + struct{ + u32 id_lever; + } + server; }; }; @@ -277,7 +364,15 @@ enum ent_menuitem_type{ k_ent_menuitem_type_page_button = 2, k_ent_menuitem_type_toggle = 3, k_ent_menuitem_type_slider = 4, - k_ent_menuitem_type_page = 5 + k_ent_menuitem_type_page = 5, + k_ent_menuitem_type_binding = 6, + k_ent_menuitem_type_visual_nocol = 7, + k_ent_menuitem_type_disabled = 90 +}; + +enum ent_menuitem_stack_behaviour{ + k_ent_menuitem_stack_append = 0, + k_ent_menuitem_stack_replace = 1 }; typedef struct ent_menuitem ent_menuitem; @@ -296,6 +391,11 @@ struct ent_menuitem{ }; union{ + struct{ + u32 pstr_name; + } + visual; + struct{ u32 id_min, /* ent_marker */ id_max, /* . */ @@ -305,7 +405,8 @@ struct ent_menuitem{ slider; struct{ - u32 pstr; + u32 pstr, + stack_behaviour; } button; @@ -322,27 +423,24 @@ struct ent_menuitem{ id_viewpoint; /* ent_camera */ } page; + + struct{ + u32 pstr_bind, + font_variant; + } + binding; }; }; struct ent_worldinfo{ u32 pstr_name, pstr_author, pstr_desc; f32 timezone; + u32 pstr_skybox; + u32 flags; }; -VG_STATIC ent_marker *ent_find_marker( mdl_context *mdl, - mdl_array_ptr *arr, const char *alias ) -{ - for( u32 i=0; ipstr_alias ), alias ) ){ - return marker; - } - } - - return NULL; -} +ent_marker *ent_find_marker( mdl_context *mdl, mdl_array_ptr *arr, + const char *alias ); enum channel_behaviour{ k_channel_behaviour_unlimited = 0, @@ -380,22 +478,105 @@ struct ent_ccmd{ u32 pstr_command; }; -struct ent_challenge{ +enum ent_objective_filter{ + k_ent_objective_filter_none = 0x00000000, + k_ent_objective_filter_trick_shuvit = 0x00000001, + k_ent_objective_filter_trick_kickflip = 0x00000002, + k_ent_objective_filter_trick_treflip = 0x00000004, + k_ent_objective_filter_trick_any = + k_ent_objective_filter_trick_shuvit| + k_ent_objective_filter_trick_treflip| + k_ent_objective_filter_trick_kickflip, + k_ent_objective_filter_flip_back = 0x00000008, + k_ent_objective_filter_flip_front = 0x00000010, + k_ent_objective_filter_flip_any = + k_ent_objective_filter_flip_back| + k_ent_objective_filter_flip_front, + k_ent_objective_filter_grind_truck_any = 0x00000020, + k_ent_objective_filter_grind_board_any = 0x00000040, + k_ent_objective_filter_grind_any = + k_ent_objective_filter_grind_truck_any| + k_ent_objective_filter_grind_board_any, + k_ent_objective_filter_footplant = 0x00000080, + k_ent_objective_filter_passthrough = 0x00000100 +}; + +enum ent_objective_flag { + k_ent_objective_hidden = 0x1, + k_ent_objective_passed = 0x2 +}; + +struct ent_objective{ mdl_transform transform; u32 submesh_start, submesh_count, + flags, id_next, - filter; + filter,filter2, + id_win; + i32 win_event; f32 time_limit; }; -typedef struct ent_call ent_call; -struct ent_call{ - u32 id, function; - void *data; +enum ent_challenge_flag { + k_ent_challenge_timelimit = 0x1 }; -#include "world.h" -VG_STATIC void entity_call( world_instance *world, ent_call *call ); +struct ent_challenge{ + mdl_transform transform; + u32 pstr_alias, + flags, + target; + i32 target_event; + u32 reset; + i32 reset_event; + u32 first, + camera, + status; +}; + +struct ent_relay { + u32 targets[4][2]; + i32 targets_events[4]; +}; -#endif /* ENTITY_H */ +struct ent_cubemap { + v3f co; + u32 resolution, live, texture_id, + framebuffer_id, renderbuffer_id, placeholder[2]; +}; + +struct ent_miniworld { + mdl_transform transform; + u32 pstr_world; + u32 camera; + u32 proxy; +}; + +struct ent_prop { + mdl_transform transform; + u32 submesh_start, submesh_count, flags, pstr_alias; +}; + +struct ent_region { + mdl_transform transform; + u32 submesh_start, submesh_count, pstr_title, flags, zone_volume, + + /* 105+ */ + target0[2]; +}; + +struct ent_glider { + mdl_transform transform; + u32 flags; + f32 cooldown; +}; + +struct ent_npc +{ + mdl_transform transform; + u32 id, context, camera; +}; + +#include "world.h" +void entity_call( world_instance *world, ent_call *call );