X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=ent_objective.c;h=ce5ad0f2168c9067d504a0ca8cc17d4f05b0c8c8;hb=refs%2Fheads%2Frigidbody;hp=d516e2756895d0c045d92c5b1730d28c72516f25;hpb=8c6ba83d5eaab5922468e981c4e8b799d8f77e2f;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/ent_objective.c b/ent_objective.c index d516e27..ce5ad0f 100644 --- a/ent_objective.c +++ b/ent_objective.c @@ -7,7 +7,7 @@ #include "audio.h" #include "steam.h" -VG_STATIC void ent_objective_pass( world_instance *world, +static void ent_objective_pass( world_instance *world, ent_objective *objective ){ if( objective->id_next ){ world_static.challenge_timer += objective->filter; @@ -21,13 +21,17 @@ VG_STATIC void ent_objective_pass( world_instance *world, ent_objective_pass( world, next ); else{ vg_info( "pass challenge point\n" ); + audio_lock(); audio_oneshot_3d( &audio_challenge[0], localplayer.rb.co, 30.0f, 1.0f ); + audio_unlock(); } } else { vg_success( "challenge win\n" ); + audio_lock(); audio_oneshot( &audio_challenge[2], 1.0f, 0.0f ); + audio_unlock(); world_static.challenge_target = NULL; world_static.challenge_timer = 0.0f; world_static.focused_entity = 0; @@ -40,29 +44,13 @@ VG_STATIC void ent_objective_pass( world_instance *world, entity_call( world, &call ); } - u32 world_completed = 1; - for( u32 i=0; ient_challenge); i++ ){ - ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i ); - if( !challenge->status ){ - world_completed = 0; - break; - } - } - - if( world_completed ){ - const char *understate = "Understate DIY park"; - if( mdl_pstreq( &world->meta, world->info.pstr_name, - understate, vg_strdjb2( understate ))){ - steam_set_achievement( "CITY_COMPLETE" ); - steam_store_achievements(); - } - } + ent_region_re_eval( world ); } } -VG_STATIC int ent_objective_check_filter( ent_objective *objective ){ +static int ent_objective_check_filter( ent_objective *objective ){ if( objective->filter ){ - struct player_skate_state *s = &localplayer._skate.state; + struct player_skate_state *s = &player_skate.state; enum trick_type trick = s->trick_type; u32 state = 0x00; @@ -93,7 +81,7 @@ VG_STATIC int ent_objective_check_filter( ent_objective *objective ){ } } -VG_STATIC void ent_objective_call( world_instance *world, ent_call *call ){ +static void ent_objective_call( world_instance *world, ent_call *call ){ u32 index = mdl_entity_id_id( call->id ); ent_objective *objective = mdl_arritm( &world->ent_objective, index ); @@ -107,8 +95,10 @@ VG_STATIC void ent_objective_call( world_instance *world, ent_call *call ){ ent_objective_pass( world, objective ); } else { + audio_lock(); audio_oneshot_3d( &audio_challenge[6], localplayer.rb.co, 30.0f, 1.0f ); + audio_unlock(); vg_error( "challenge failed\n" ); world_static.challenge_target = NULL; world_static.challenge_timer = 0.0f;