X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=bvh.h;h=945d3cbbe1c6f8d4963e28bac9fc93f61056fa62;hb=137d40d96fe923600d8378b8e138e3c276f27ff4;hp=21bfb39c3b162ceca22d22a207b3021f6931747a;hpb=63b5ac44f74599b21c4b9b18398c29b797337bea;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/bvh.h b/bvh.h index 21bfb39..945d3cb 100644 --- a/bvh.h +++ b/bvh.h @@ -4,7 +4,10 @@ #ifndef BVH_H #define BVH_H -#include "common.h" + +#include "vg/vg_mem.h" +#include "vg/vg_m.h" +#include "vg/vg_lines.h" /* * Usage: @@ -18,8 +21,8 @@ * system: the system we created above which will deal with the data * * call bh_create( bh_tree *bh, u32 item_count ) - * VG_STATIC int bh_ray( bh_tree *bh, u32 inode, v3f co, v3f dir, ray_hit *hit ) - * VG_STATIC int bh_select( bh_tree *bh, boxf box, u32 *buffer, int len ) + * static int bh_ray( bh_tree *bh, u32 inode, v3f co, v3f dir, ray_hit *hit ) + * static int bh_select( bh_tree *bh, boxf box, u32 *buffer, int len ) */ typedef struct bh_node bh_node; @@ -33,8 +36,7 @@ struct ray_hit{ v3f pos, normal; }; -struct bh_tree -{ +struct bh_tree{ u32 node_count; bh_system *system; @@ -52,8 +54,7 @@ struct bh_tree nodes[]; }; -struct bh_system -{ +struct bh_system{ void (*expand_bound)( void *user, boxf bound, u32 item_index ); float (*item_centroid)( void *user, u32 item_index, int axis ); void (*item_closest)( void *user, u32 item_index, v3f point, v3f closest ); @@ -70,8 +71,7 @@ struct bh_system int (*cast_ray)( void *user, u32 index, v3f co, v3f dir, ray_hit *hit ); }; -VG_STATIC void bh_update_bounds( bh_tree *bh, u32 inode ) -{ +static void bh_update_bounds( bh_tree *bh, u32 inode ){ bh_node *node = &bh->nodes[ inode ]; box_init_inf( node->bbx ); @@ -81,8 +81,7 @@ VG_STATIC void bh_update_bounds( bh_tree *bh, u32 inode ) } } -VG_STATIC void bh_subdivide( bh_tree *bh, u32 inode ) -{ +static void bh_subdivide( bh_tree *bh, u32 inode ){ bh_node *node = &bh->nodes[ inode ]; if( node->count <= bh->max_per_leaf ) @@ -142,9 +141,8 @@ VG_STATIC void bh_subdivide( bh_tree *bh, u32 inode ) bh_subdivide( bh, ir ); } -VG_STATIC bh_tree *bh_create( void *lin_alloc, bh_system *system, - void *user, u32 item_count, u32 max_per_leaf ) -{ +static bh_tree *bh_create( void *lin_alloc, bh_system *system, + void *user, u32 item_count, u32 max_per_leaf ){ assert( max_per_leaf > 0 ); u32 alloc_count = VG_MAX( 1, item_count ); @@ -179,8 +177,7 @@ VG_STATIC bh_tree *bh_create( void *lin_alloc, bh_system *system, * Draw items in this leaf node. * *item_debug() must be set! */ -VG_STATIC void bh_debug_leaf( bh_tree *bh, bh_node *node ) -{ +static void bh_debug_leaf( bh_tree *bh, bh_node *node ){ vg_line_boxf( node->bbx, 0xff00ff00 ); if( bh->system->item_debug ){ @@ -194,8 +191,7 @@ VG_STATIC void bh_debug_leaf( bh_tree *bh, bh_node *node ) /* * Trace the bh tree all the way down to the leaf nodes where pos is inside */ -VG_STATIC void bh_debug_trace( bh_tree *bh, u32 inode, v3f pos, u32 colour ) -{ +static void bh_debug_trace( bh_tree *bh, u32 inode, v3f pos, u32 colour ){ bh_node *node = &bh->nodes[ inode ]; if( (pos[0] >= node->bbx[0][0] && pos[0] <= node->bbx[1][0]) && @@ -214,59 +210,8 @@ VG_STATIC void bh_debug_trace( bh_tree *bh, u32 inode, v3f pos, u32 colour ) } } -VG_STATIC int bh_ray( bh_tree *bh, v3f co, v3f dir, ray_hit *hit ) -{ - if( bh->node_count < 2 ) - return 0; - - int count = 0; - u32 stack[100]; - u32 depth = 2; - - stack[0] = 0; - stack[1] = bh->nodes[0].il; - stack[2] = bh->nodes[0].ir; - - v3f dir_inv; - v3_div( (v3f){1.0f,1.0f,1.0f}, dir, dir_inv ); - - while(depth){ - bh_node *inode = &bh->nodes[ stack[depth] ]; - if( ray_aabb1( inode->bbx, co, dir_inv, hit->dist ) ){ - if( inode->count ){ - for( u32 i=0; icount; i++ ){ - u32 idx = inode->start+i; - - if( bh->system->cast_ray ) - count += bh->system->cast_ray( bh->user, idx, co, dir, hit ); - else - count ++; - } - - depth --; - } - else{ - if( depth+1 >= vg_list_size(stack) ){ - vg_error( "Maximum stack reached!\n" ); - return count; - } - - stack[depth] = inode->il; - stack[depth+1] = inode->ir; - depth ++; - } - } - else{ - depth --; - } - } - - return count; -} - typedef struct bh_iter bh_iter; -struct bh_iter -{ +struct bh_iter{ struct { i32 id, depth; } @@ -274,7 +219,8 @@ struct bh_iter enum bh_query_type{ k_bh_query_box, - k_bh_query_ray + k_bh_query_ray, + k_bh_query_range } query; @@ -289,49 +235,77 @@ struct bh_iter f32 max_dist; } ray; + + struct { + v3f co; + f32 dist_sqr; + } + range; }; i32 depth, i; }; -VG_STATIC void bh_iter_init_box( i32 root, bh_iter *it, boxf box ) -{ - it->query = k_bh_query_box; +static void bh_iter_init_generic( i32 root, bh_iter *it ){ it->stack[0].id = root; it->stack[0].depth = 0; it->depth = 0; it->i = 0; +} + +static void bh_iter_init_box( i32 root, bh_iter *it, boxf box ){ + bh_iter_init_generic( root, it ); + it->query = k_bh_query_box; box_copy( box, it->box.box ); } -VG_STATIC void bh_iter_init_ray( i32 root, bh_iter *it, v3f co, - v3f dir, f32 max_dist ) -{ +static void bh_iter_init_ray( i32 root, bh_iter *it, v3f co, + v3f dir, f32 max_dist ){ + bh_iter_init_generic( root, it ); it->query = k_bh_query_ray; - it->stack[0].id = root; - it->stack[0].depth = 0; - it->depth = 0; - it->i = 0; v3_div( (v3f){1.0f,1.0f,1.0f}, dir, it->ray.inv_dir ); v3_copy( co, it->ray.co ); it->ray.max_dist = max_dist; } -VG_STATIC i32 bh_next( bh_tree *bh, bh_iter *it, i32 *em ) -{ +static void bh_iter_init_range( i32 root, bh_iter *it, v3f co, f32 range ){ + bh_iter_init_generic( root, it ); + it->query = k_bh_query_range; + + v3_copy( co, it->range.co ); + it->range.dist_sqr = range*range; +} + +/* NOTE: does not compute anything beyond the leaf level. element level tests + * should be implemented by the users code. + * + * this is like a 'broad phase only' deal. + */ +static i32 bh_next( bh_tree *bh, bh_iter *it, i32 *em ){ while( it->depth >= 0 ){ bh_node *inode = &bh->nodes[ it->stack[it->depth].id ]; /* Only process overlapping nodes */ i32 q = 0; - if( it->query == k_bh_query_box ) - q = box_overlap( inode->bbx, it->box.box ); - else - q = ray_aabb1( inode->bbx, it->ray.co, - it->ray.inv_dir, it->ray.max_dist ); + if( it->i ) /* already checked */ + q = 1; + else{ + if( it->query == k_bh_query_box ) + q = box_overlap( inode->bbx, it->box.box ); + else if( it->query == k_bh_query_ray ) + q = ray_aabb1( inode->bbx, it->ray.co, + it->ray.inv_dir, it->ray.max_dist ); + else { + v3f nearest; + closest_point_aabb( it->range.co, inode->bbx, nearest ); + + if( v3_dist2( nearest, it->range.co ) <= it->range.dist_sqr ) + q = 1; + } + } if( !q ){ it->depth --; @@ -365,7 +339,7 @@ VG_STATIC i32 bh_next( bh_tree *bh, bh_iter *it, i32 *em ) return 0; } -VG_STATIC int bh_closest_point( bh_tree *bh, v3f pos, +static int bh_closest_point( bh_tree *bh, v3f pos, v3f closest, float max_dist ) { if( bh->node_count < 2 )