X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.sh;h=0228534080bc83d6aee13c56acbaa198e065ba1d;hb=bdac014448b6ec968fe645f1581f321144f07dba;hp=1bf5fdde0532db350608e3419d4640df80bcdab5;hpb=c2d67378dd5c82de50b8fbbbe222ec6be2da4eee;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.sh b/build.sh index 1bf5fdd..0228534 100755 --- a/build.sh +++ b/build.sh @@ -1,5 +1,6 @@ #!/bin/bash -# Copyright (C) 2021-2022 Harry Godden (hgn) - All Rights Reserved +# +# Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved # # Main cross-compiling build script for Skate Rift # Supports Linux and Windows building from a Linux Host @@ -9,7 +10,7 @@ # Compiler Presets # ============================================================================== -_linux_compiler="gcc -std=c99 -D_REENTRANT" +_linux_compiler="clang -std=c99 -D_REENTRANT" _linux_linkgraphics="-lGL -lglfw3 -lX11 -lXxf86vm -lXrandr -lm -pthread -lXi -ldl" _linux_asan="-fsanitize=address" _linux_linksteam="-lsteam_api" @@ -17,12 +18,12 @@ _linux_folder="bin/linux" _linux_server_folder="bin/linux_server" _windows_compiler="i686-w64-mingw32-gcc" -_windows_linkgraphics="-lglfw3dll -lopengl32 -lm -mwindows" +_windows_linkgraphics="-lglfw3dll -lopengl32 -lm -pthread -static -mwindows" _windows_asan="" _windows_linksteam="vg/dep/steam/steam_api.dll" _windows_folder="bin/win32" -_options_debugmode="-O0 -ggdb3 -fno-omit-frame-pointer" +_options_debugmode="-O0 -ggdb3 -fno-omit-frame-pointer -rdynamic" _options_release="-O3 -DVG_RELEASE" # Compiler lines @@ -56,7 +57,7 @@ compile_miniaudio(){ # TODO run_game(){ cd $_linux_folder - ./skaterift + ./skaterift --samples=4 cd ./../ } @@ -72,9 +73,13 @@ delay_run_game(){ } link_content(){ - ln -sr bin/content/textures/ $1/textures - ln -sr bin/content/models/ $1/models - ln -sr bin/content/sound/ $1/sound + unlink $1/textures + unlink $1/models + unlink $1/sound + + ln -srf bin/content/textures $1/textures + ln -srf bin/content/models $1/models + ln -srf bin/content/sound $1/sound } TIMESTAMP=`date +%Y-%m-%d_%H-%M-%S` @@ -89,6 +94,14 @@ vg_command(){ _linux_options="$_linux_asan $_options_debugmode" _windows_options="$_windows_asan $_options_debugmode" ;; + ltools) + _compiler=$_linux_compiler + _options=$_linux_options + _folder=$_linux_folder + _ext="" + vg_compile_tools + + ;; game) titleit "Creating Linux build" mkdir -p $_linux_folder/cfg @@ -183,13 +196,24 @@ vg_command(){ ./bin/linux/tools/qoiconv $f $dest done ;; + sounds) + titleit "Compiling sounds" + mkdir -p ./bin/content/textures + + for f in ./sound_src/*.wav + do + dest=./bin/content/sounds/"$(basename "$f" .wav).44100.ima_adpcm" + ./bin/linux/tools/audcomp $f $dest + done + ;; + content) logit "Copying content" mkdir -p ./bin/content/models mkdir -p ./bin/content/sound cp ./models_src/* ./bin/content/models/ - cp ./sound_src/* ./bin/content/sound/ + #cp ./sound_src/* ./bin/content/sound/ ;; all) @@ -197,7 +221,7 @@ vg_command(){ run_command game run_command server ;; - distribution) + disb) mkdir -p ./dist run_command release run_command tools @@ -206,7 +230,9 @@ vg_command(){ run_command content run_command textures run_command server + ;; + distribution) titleit "Compressing distributions" logit "Linux" tar -chzvf dist/skaterift_linux__$TIMESTAMP.tar.gz bin/linux/ @@ -214,12 +240,18 @@ vg_command(){ tar -chzvf dist/skaterift_server__$TIMESTAMP.tar.gz bin/linux_server logit "Windows" tar -chzvf dist/skaterift_win32__$TIMESTAMP.tar.gz bin/win32/ + zip -r9 dist/skaterift_win32__$TIMESTAMP.zip bin/win32/ ;; # Runners # ======================================================================== test) run_game ;; + gdb) + cd $_linux_folder + gdb -tui ./skaterift + cd ./../ + ;; testserver) run_server ;;