X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.sh;fp=build.sh;h=598e7fe57473fad96f2c69f7d71b5c0431735c27;hb=87f9f2a4d239b9834afc1fa1ee07cc13b4a8217b;hp=2ce525a1cac803535b4d038cb65e2df3d356047c;hpb=fcade4e4bb54428d1cd3d365bfcf5c41b372e5dc;p=fishladder.git diff --git a/build.sh b/build.sh index 2ce525a..598e7fe 100755 --- a/build.sh +++ b/build.sh @@ -6,6 +6,13 @@ lib="-I. -L./lib -L./" libs="-lGL -lglfw -lX11 -lXxf86vm -lXrandr -lm -lpthread -lXi -ldl" # -l:steam/libsteam_api.so" flags="-fsanitize=address -ggdb3 -Wno-unused-function -DNO_STEAM" +if [[ "$OSTYPE" != "linux-gnu"* ]]; then + echo "Operating system is not GNU/Linux, windows will be assumed." + target="fishladder.exe" + libs="-lglfw3 -lopengl32 -lm -mwindows" + flags="-ggdb3 -Wno-unused-function -DNO_STEAM" +fi + run_after=false do_build=true @@ -43,18 +50,35 @@ if [ "$do_build" = true ]; then echo "Build succeeded" fi -# Directories to initialize -mkdir build.linux/cfg -p -mkdir build.linux/textures -p +if [[ "$OSTYPE" == "linux-gnu"* ]]; then + # Directories to initialize + mkdir build.linux/cfg -p + mkdir build.linux/textures -p -cp $target ./build.linux/$target -cp ./steam/libsteam_api.so ./build.linux/libsteam_api.so -cp -r ./textures/ ./build.linux/ + cp $target ./build.linux/$target + cp ./steam/libsteam_api.so ./build.linux/libsteam_api.so + cp -r ./textures/ ./build.linux/ -if [ "$run_after" = true ]; then - echo "Playing" + if [ "$run_after" = true ]; then + echo "Playing" - cd ./build.linux/ - ./$target - cd ./../ -fi + cd ./build.linux/ + ./$target + cd ./../ + fi +else + mkdir build.win32/cfg -p + mkdir build.win32/textures -p + + cp $target ./build.win32/$target + cp -r ./textures/ ./build.win32/ + cp ./lib/glfw3.dll ./build.win32/glfw3.dll + + if [ "$run_after" = true ]; then + echo "Playing" + + cd ./build.win32/ + ./$target + cd ./../ + fi +fi \ No newline at end of file