X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.c;h=ae1ff0f9a64cf6e8c2b09a3ebe21320e5062dc2b;hb=5f34184cad016aa2f8ea530b3be009703459e981;hp=ff01552de9675fc78ae8786b663a6ef187b0f113;hpb=192990d6d24e53749ca046fef808a63cf162ab8a;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index ff01552..ae1ff0f 100644 --- a/build.c +++ b/build.c @@ -123,23 +123,23 @@ void build_shaders(void) _S( "scene_terrain", "scene.vs", "scene_terrain.fs" ); _S( "scene_route", "scene.vs", "scene_route.fs" ); _S( "scene_depth", "scene.vs", "scene_depth.fs" ); + _S( "scene_position", "scene.vs", "scene_position.fs" ); _S( "scene_water", "scene.vs", "scene_water.fs" ); _S( "scene_water_fast", "scene.vs", "scene_water_fast.fs" ); + _S( "scene_scoretext", "scene_sfd.vs", "scene_standard.fs" ); /* Models */ _S( "model_sky", "model.vs", "model_sky.fs" ); _S( "model_menu", "model.vs", "model_menu.fs" ); _S( "model_character_view", "model_skinned.vs", "model_character_view.fs" ); + _S( "model_board_view", "model.vs", "model_character_view.fs" ); + _S( "model_entity", "model.vs", "model_entity.fs" ); _S( "model_gate", "model_gate.vs", "model_gate_lq.fs" ); + _S( "model_font", "model_font.vs", "model_font.fs" ); /* 2D */ _S( "blit", "blit.vs", "blit.fs" ); _S( "blitblur", "blit.vs", "blitblur.fs" ); _S( "blitcolour","blit.vs", "colour.fs" ); _S( "routeui", "routeui.vs", "routeui.fs" ); - -#if 0 - // 3D Standard - _S( "scoretext", "shaders/scoretext.vs", "shaders/vblend.fs" ); -#endif }