X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.c;h=73ba1b7a2c2952be5c6302b9227f87c207afd2f3;hb=6b9993651343af73bd48e2213910bbaadb41edaf;hp=5e1652e33152e3088c7aa33ff52cdc05e2b0f90d;hpb=f3a2490079baf440238b78e54f4476649eddbda2;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index 5e1652e..73ba1b7 100644 --- a/build.c +++ b/build.c @@ -126,21 +126,18 @@ void build_shaders(void) _S( "scene_position", "scene.vs", "scene_position.fs" ); _S( "scene_water", "scene.vs", "scene_water.fs" ); _S( "scene_water_fast", "scene.vs", "scene_water_fast.fs" ); + _S( "scene_scoretext", "scene_sfd.vs", "scene_standard.fs" ); /* Models */ _S( "model_sky", "model.vs", "model_sky.fs" ); _S( "model_menu", "model.vs", "model_menu.fs" ); _S( "model_character_view", "model_skinned.vs", "model_character_view.fs" ); _S( "model_gate", "model_gate.vs", "model_gate_lq.fs" ); + _S( "model_font", "model_font.vs", "model_font.fs" ); /* 2D */ _S( "blit", "blit.vs", "blit.fs" ); _S( "blitblur", "blit.vs", "blitblur.fs" ); _S( "blitcolour","blit.vs", "colour.fs" ); _S( "routeui", "routeui.vs", "routeui.fs" ); - -#if 0 - // 3D Standard - _S( "scoretext", "shaders/scoretext.vs", "shaders/vblend.fs" ); -#endif }