X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.c;h=5e1652e33152e3088c7aa33ff52cdc05e2b0f90d;hb=919d1227839218c57430fe9cab8f74d594c7bd14;hp=5f050df75c92181d50ca5933a268bb6e92a7774c;hpb=aa4c26eae2208872824e0eb5b71bc05c16d43242;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index 5f050df..5e1652e 100644 --- a/build.c +++ b/build.c @@ -123,11 +123,12 @@ void build_shaders(void) _S( "scene_terrain", "scene.vs", "scene_terrain.fs" ); _S( "scene_route", "scene.vs", "scene_route.fs" ); _S( "scene_depth", "scene.vs", "scene_depth.fs" ); + _S( "scene_position", "scene.vs", "scene_position.fs" ); + _S( "scene_water", "scene.vs", "scene_water.fs" ); + _S( "scene_water_fast", "scene.vs", "scene_water_fast.fs" ); /* Models */ _S( "model_sky", "model.vs", "model_sky.fs" ); - _S( "model_water", "model.vs", "model_water.fs" ); - _S( "model_water_fast", "model.vs", "model_water_fast.fs" ); _S( "model_menu", "model.vs", "model_menu.fs" ); _S( "model_character_view", "model_skinned.vs", "model_character_view.fs" ); _S( "model_gate", "model_gate.vs", "model_gate_lq.fs" );