X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.c;h=596c698b4f2781db29764885e27e67adfe74fc5b;hb=ca1798f62b65b72703e960d132dd0170728b7709;hp=4cf3b34c3e017dc07701bd133e99a56a82ac43c6;hpb=63fe317d7db724162561da52aa382c82ac3c29be;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index 4cf3b34..596c698 100644 --- a/build.c +++ b/build.c @@ -249,7 +249,7 @@ void build_shaders(void){ _S( "scene_fxglow", "scene_fxglow.vs", "scene_fxglow.fs" ); _S( "scene_vertex_blend", "scene.vs", "scene_vertex_blend.fs" ); _S( "scene_terrain", "scene.vs", "scene_terrain.fs" ); - _S( "scene_route", "scene.vs", "scene_route.fs" ); + _S( "scene_route", "scene_override.vs", "scene_route.fs" ); _S( "scene_depth", "scene.vs", "scene_depth.fs" ); _S( "scene_position", "scene.vs", "scene_position.fs" ); _S( "scene_cubemapped", "scene.vs", "scene_cubemapped.fs" ); @@ -275,5 +275,6 @@ void build_shaders(void){ _S( "blit", "blit.vs", "blit.fs" ); _S( "blitblur", "blit.vs", "blitblur.fs" ); _S( "blitcolour","blit.vs", "colour.fs" ); + _S( "blit_transition", "blit.vs", "blit_transition.fs" ); _S( "routeui", "routeui.vs", "routeui.fs" ); }