X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.c;h=596c698b4f2781db29764885e27e67adfe74fc5b;hb=c0e4a67ba2f001179df6e2cde97370a946669c22;hp=0470a3b926f199fc6b91e3c52a86c5a33bd27b66;hpb=d171c9ad5de05c9ac8563fcf9f23760b93fb50f8;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index 0470a3b..596c698 100644 --- a/build.c +++ b/build.c @@ -249,7 +249,7 @@ void build_shaders(void){ _S( "scene_fxglow", "scene_fxglow.vs", "scene_fxglow.fs" ); _S( "scene_vertex_blend", "scene.vs", "scene_vertex_blend.fs" ); _S( "scene_terrain", "scene.vs", "scene_terrain.fs" ); - _S( "scene_route", "scene.vs", "scene_route.fs" ); + _S( "scene_route", "scene_override.vs", "scene_route.fs" ); _S( "scene_depth", "scene.vs", "scene_depth.fs" ); _S( "scene_position", "scene.vs", "scene_position.fs" ); _S( "scene_cubemapped", "scene.vs", "scene_cubemapped.fs" );