X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.c;h=1c17f14e2be01a5814faf0088244f2f7015a53f3;hb=refs%2Fheads%2FFIX_RESPAWN_EXPLOIT;hp=f504e10f528622bca1c5ee3dcb7e762af123c87b;hpb=c77e15a8dc7b976371a473bc8794cb55601d82f6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index f504e10..1c17f14 100644 --- a/build.c +++ b/build.c @@ -190,15 +190,18 @@ void build_shaders(void) /* Scene */ _S( "scene_standard", "scene.vs", "scene_standard.fs" ); _S( "scene_standard_alphatest", "scene.vs", "scene_standard_alphatest.fs" ); - _S( "scene_fxglow", "scene.vs", "scene_fxglow.fs" ); + _S( "scene_override", "scene.vs", "scene_override.fs" ); + _S( "scene_fxglow", "scene_fxglow.vs", "scene_fxglow.fs" ); _S( "scene_vertex_blend", "scene.vs", "scene_vertex_blend.fs" ); _S( "scene_terrain", "scene.vs", "scene_terrain.fs" ); _S( "scene_route", "scene.vs", "scene_route.fs" ); _S( "scene_depth", "scene.vs", "scene_depth.fs" ); _S( "scene_position", "scene.vs", "scene_position.fs" ); + _S( "scene_cubemapped", "scene.vs", "scene_cubemapped.fs" ); _S( "scene_water", "scene.vs", "scene_water.fs" ); _S( "scene_water_fast", "scene.vs", "scene_water_fast.fs" ); _S( "scene_scoretext", "scene_sfd.vs", "scene_standard.fs" ); + _S( "scene_font", "model_font.vs","scene_font.fs" ); /* Models */ _S( "model_sky", "model.vs", "model_sky.fs" );