X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=build.c;h=154c4744f306b402c3bf54d2f2f00e7bda5f6874;hb=ca35eceae3abfcfb9ba266d6ea8e664bc06b0a3e;hp=6d3b521a8a6a92f6003b51dfc0c5b2d226a878c0;hpb=6afe1eb8c0283fdf65aaf117db8c33689c21552d;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index 6d3b521..154c474 100644 --- a/build.c +++ b/build.c @@ -5,7 +5,7 @@ #include "vg/vg_build.h" #include "vg/vg_build_utils_shader.h" #include "vg/vg_msg.h" -#include "workshop_types.h" +#include "addon_types.h" /* * c build.c --release --clang @@ -30,6 +30,33 @@ void build_server( enum compiler compiler ) compiled_something = 1; } +void write_msg( vg_msg *msg, const char *path ){ + FILE *fp = fopen( path, "wb" ); + if( !fp ){ + vg_error( "Cannot open %s for writing.\n", path ); + exit(0); + } + + fwrite( msg->buf, msg->cur, 1, fp ); + fclose( fp ); + vg_success( "Written %s (%ub)\n", path, msg->cur ); +} + +void write_generic_addon_inf( u32 type, const char *title, + const char *content, const char *dest ){ + u8 descriptor_buf[ 512 ]; + vg_msg descriptor = {0}; + descriptor.buf = descriptor_buf; + descriptor.max = sizeof(descriptor_buf); + vg_msg_frame( &descriptor, "workshop" ); + vg_msg_wkvstr( &descriptor, "title", title ); + vg_msg_wkvstr( &descriptor, "author", "Skaterift" ); + vg_msg_wkvu32( &descriptor, "type", type ); + vg_msg_end_frame( &descriptor ); + vg_msg_wkvstr( &descriptor, "content", content ); + write_msg( &descriptor, dest ); +} + void build_shaders(void); void build_game( enum compiler compiler ) { @@ -52,49 +79,52 @@ void build_game( enum compiler compiler ) vg_build_symbolic_link( "boards_src", "boards" ); vg_build_symbolic_link( "maps_src", "maps" ); vg_build_symbolic_link( "sound_src", "sound" ); + vg_build_symbolic_link( "playermodels_src", "playermodels" ); vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir ); - u8 descriptor_buf[ 512 ]; - vg_msg descriptor; - vg_msg_init( &descriptor, descriptor_buf, 512 ); - vg_msg_frame( &descriptor, "workshop" ); - vg_msg_wkvstr( &descriptor, "title", "Understate DIY Park" ); - vg_msg_wkvstr( &descriptor, "author", "Skaterift" ); - vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_world); - vg_msg_end_frame( &descriptor ); - vg_msg_wkvstr( &descriptor, "location", "USA" ); - vg_msg_wkvstr( &descriptor, "content", "main.mdl" ); - - if( descriptor.error == k_vg_msg_error_OK ){ - FILE *fp = fopen( "maps_src/mp_spawn/addon.inf", "wb" ); - fwrite( descriptor_buf, descriptor.cur, 1, fp ); - fclose( fp ); - - vg_msg recvtest; - vg_msg_init( &recvtest, descriptor_buf, descriptor.cur ); - - vg_msg_cmd cmd; - while( vg_msg_next( &recvtest, &cmd ) ){ - if( cmd.code == k_vg_msg_code_frame ){ - vg_info( "FRAME: [%u]%s\n", cmd.key_djb2, cmd.key ); - } - else if( cmd.code == k_vg_msg_code_endframe ){ - vg_info( "ENDFRAME\n" ); - } - else if( cmd.code == k_vg_msg_code_kvstring ){ - vg_info( "KVSTR: [%u]%s: [%u]%s\n", cmd.key_djb2, cmd.key, - cmd.value_djb2, - (const char *)cmd.value._buf ); - } - } - } + vg_build_syscall( "mkdir -p %s/tools", vg_compiler.build_dir ); + vg_build_syscall( "cp blender_export.py %s/tools/", vg_compiler.build_dir ); + + write_generic_addon_inf( k_addon_type_board, + "Longboard", "board.mdl", + "boards_src/skaterift_long/addon.inf"); + write_generic_addon_inf( k_addon_type_board, + "Fractal", "board.mdl", + "boards_src/skaterift_fract/addon.inf"); + write_generic_addon_inf( k_addon_type_board, + "Striped", "board.mdl", + "boards_src/skaterift_striped/addon.inf"); + write_generic_addon_inf( k_addon_type_board, + "Licco", "board.mdl", + "boards_src/skaterift_licco/addon.inf"); + write_generic_addon_inf( k_addon_type_board, + "Hypno", "board.mdl", + "boards_src/skaterift_spiral/addon.inf"); + write_generic_addon_inf( k_addon_type_board, + "Shark", "board.mdl", + "boards_src/skaterift_shark/addon.inf"); + + write_generic_addon_inf( k_addon_type_player, + "De'folde", "ch_new.mdl", + "playermodels_src/skaterift_new/addon.inf" ); + write_generic_addon_inf( k_addon_type_player, + "Jordan", "ch_jordan.mdl", + "playermodels_src/skaterift_jordan/addon.inf" ); + write_generic_addon_inf( k_addon_type_player, + "Outlaw", "ch_outlaw.mdl", + "playermodels_src/skaterift_outlaw/addon.inf" ); + write_generic_addon_inf( k_addon_type_player, + "Chip", "ch_chip.mdl", + "playermodels_src/skaterift_chip/addon.inf" ); + write_generic_addon_inf( k_addon_type_player, + "Aaron", "ch_aaron.mdl", + "playermodels_src/skaterift_aaron/addon.inf" ); vg_build(); compiled_something = 1; } -int main( int argc, char *argv[] ) -{ +int main( int argc, char *argv[] ){ time_t uid = time(NULL); char *arg; @@ -109,6 +139,9 @@ int main( int argc, char *argv[] ) if( vg_long_opt( "clang-server" ) ) build_server( k_compiler_clang ); + if( vg_long_opt( "clean" ) ) + vg_build_clean(); + if( vg_long_opt( "clang" ) ) build_game( k_compiler_clang ); @@ -156,6 +189,7 @@ void build_shaders(void) /* Scene */ _S( "scene_standard", "scene.vs", "scene_standard.fs" ); _S( "scene_standard_alphatest", "scene.vs", "scene_standard_alphatest.fs" ); + _S( "scene_fxglow", "scene.vs", "scene_fxglow.fs" ); _S( "scene_vertex_blend", "scene.vs", "scene_vertex_blend.fs" ); _S( "scene_terrain", "scene.vs", "scene_terrain.fs" ); _S( "scene_route", "scene.vs", "scene_route.fs" );