X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=blender_export.py;h=421cf5d796e75ebbc8e21123f0ef080f80e66759;hb=888e62fcd8f9777cee774fbb8fab2e52660303a7;hp=168f023d71f6c65c3009adec6edb046a62391603;hpb=23733c7ba8fac9eb4ac1f4839c400f0248abee6e;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/blender_export.py b/blender_export.py index 168f023..421cf5d 100644 --- a/blender_export.py +++ b/blender_export.py @@ -43,13 +43,14 @@ sr_entity_list = [ ('ent_miniworld', 'Mini World', '', 22 ), ('ent_prop', 'Prop', '', 23 ), ('ent_list', 'Entity List', '', 24 ), - ('ent_region', 'Region', '', 25 ) + ('ent_region', 'Region', '', 25 ), + ('ent_glider', 'Glider', '', 26 ), ] -MDL_VERSION_NR = 104 +MDL_VERSION_NR = 105 SR_TRIGGERABLE = [ 'ent_audio', 'ent_ccmd', 'ent_gate', 'ent_challenge', \ 'ent_relay', 'ent_skateshop', 'ent_objective', 'ent_route',\ - 'ent_miniworld', 'ent_region' ] + 'ent_miniworld', 'ent_region', 'ent_glider', 'ent_list' ] def get_entity_enum_id( alias ): #{ @@ -244,12 +245,26 @@ class union_file_audio_clip(Union): ("reserved",vg_audio_clip)] #} +# NOTE: not really an entity. no reason for ent_ -- makes more sense as file_, +# but then again, too late to change because compat. class ent_audio_clip(Structure): #{ _fields_ = [("_anon",union_file_audio_clip), ("probability",c_float)] #} +class ent_list(Structure): +#{ + _fields_ = [("entity_ref_start",c_uint32), + ("entity_ref_count",c_uint32)] +#} + +# used in ent_list +class file_entity_ref(Structure): +#{ + _fields_ = [("index",c_uint32)] +#} + class ent_checkpoint(Structure): #{ _fields_ = [("gate_index",c_uint16), @@ -279,6 +294,14 @@ class ent_list(Structure):#{ _fields_ = [("start",c_uint16),("count",c_uint16)] #} +class ent_glider(Structure):#{ + _fields_ = [("transform",mdl_transform), + ("flags",c_uint32), + ("cooldown",c_float)] + sr_functions = { 0: 'unlock', + 1: 'equip' } +#} + class ent_water(Structure): #{ _fields_ = [("transform",mdl_transform), @@ -484,7 +507,8 @@ class ent_worldinfo(Structure): ("pstr_author",c_uint32), # unused ("pstr_desc",c_uint32), # unused ("timezone",c_float), - ("pstr_skybox",c_uint32)] + ("pstr_skybox",c_uint32), + ("flags",c_uint32)] #} class ent_ccmd(Structure): @@ -527,7 +551,9 @@ class ent_region(Structure):#{ ("submesh_start",c_uint32), ("submesh_count",c_uint32), ("pstr_title",c_uint32), ("flags",c_uint32), - ("zone_volume",c_uint32)] + ("zone_volume",c_uint32), + #105+ + ("target0",c_uint32*2)] sr_functions = { 0: 'enter', 1: 'leave' } #} @@ -562,7 +588,8 @@ class ent_prop(Structure):#{ _fields_ = [("transform",mdl_transform), ("submesh_start",c_uint32), ("submesh_count",c_uint32), - ("flags",c_uint32)] + ("flags",c_uint32), + ("pstr_alias",c_uint32)] #} def obj_ent_type( obj ): @@ -735,14 +762,17 @@ def material_info(mat): if node == None:#{ _graph_read.extracted = [] + done = False for node_idname in node_def:#{ for n in mat.node_tree.nodes:#{ if n.name == node_idname:#{ node_def = node_def[node_idname] node = n + done = True break #} #} + if done: break #} #} @@ -870,6 +900,7 @@ def sr_compile_material( mat ):#{ if mat.SR_data.shader == 'standard': m.shader = 0 if mat.SR_data.shader == 'standard_cutout': m.shader = 1 + if mat.SR_data.shader == 'foliage': m.shader = 10 if mat.SR_data.shader == 'terrain_blend':#{ m.shader = 2 @@ -929,7 +960,8 @@ def sr_compile_material( mat ):#{ #} if mat.SR_data.shader in ['standard', 'standard_cutout', 'terrain_blend', \ - 'vertex_blend', 'fxglow', 'cubemap' ]: #{ + 'vertex_blend', 'fxglow', 'cubemap', \ + 'foliage' ]: #{ if 'tex_diffuse' in inf: m.tex_diffuse = sr_compile_texture(inf['tex_diffuse']) #} @@ -1716,12 +1748,13 @@ def sr_compile( collection ): #} #-------------------------- - print( F'[SR] {i: 3}/{mesh_count} {obj.name:<40}', end='\r' ) + print( F'[SR] {i: 3}/{mesh_count} {obj.name:<40}' ) sr_compile_mesh( obj ) #} #} audio_clip_count = 0 + entity_file_ref_count = 0 for ent_type, arr in sr_compile.entities.items():#{ print(F"[SR] Compiling {len(arr)} {ent_type}{'s' if len(arr)>1 else ''}") @@ -1936,7 +1969,17 @@ def sr_compile( collection ): worldinfo.pstr_name = sr_compile_string( obj_data.name ) worldinfo.pstr_author = sr_compile_string( obj_data.author ) worldinfo.pstr_desc = sr_compile_string( obj_data.desc ) - worldinfo.timezone = obj_data.timezone + + flags = 0x00 + + if obj_data.fix_time:#{ + worldinfo.timezone = obj_data.fixed_time + flags |= 0x1 + #} + else: + worldinfo.timezone = obj_data.timezone + + worldinfo.flags = flags worldinfo.pstr_skybox = sr_compile_string( obj_data.skybox ) sr_ent_push( worldinfo ) #} @@ -1986,6 +2029,8 @@ def sr_compile( collection ): sr_compile_mesh_internal( obj ) region.pstr_title = sr_compile_string( obj_data.title ) region.zone_volume = sr_entity_id( obj_data.zone_volume ) + region.target0[0] = sr_entity_id( obj_data.target0 ) + region.target0[1] = obj_data.target0_event sr_ent_push( region ) #} elif ent_type == 'ent_relay':#{ @@ -2001,6 +2046,27 @@ def sr_compile( collection ): relay.targets[3][1] = obj_data.target3_event sr_ent_push( relay ) #} + # elif ent_type == 'ent_list':#{ + # lista = ent_list() + # obj_data = obj.SR_data.ent_list[0] + + # lista.entity_ref_start = entity_file_ref_count + # lista.entity_ref_count = len( obj_data.entities ) + # entity_file_ref_count += lista.entity_ref_count + + # for child in obj_data.entities:#{ + # reference_struct = file_entity_ref() + # reference_struct.index = sr_entity_id( child.target ) + # sr_ent_push( reference_struct ) + # #} + + # sr_ent_push( lista ) + # #} + elif ent_type == 'ent_glider':#{ + glider = ent_glider() + compile_obj_transform( obj, glider.transform ) + sr_ent_push( glider ) + #} elif ent_type == 'ent_cubemap':#{ cubemap = ent_cubemap() co = obj.matrix_world @ Vector((0,0,0)) @@ -2023,10 +2089,12 @@ def sr_compile( collection ): #} elif ent_type == 'ent_prop':#{ prop = ent_prop() + obj_data = obj.SR_data.ent_prop[0] compile_obj_transform( obj, prop.transform ) prop.submesh_start, prop.submesh_count, _ = \ sr_compile_mesh_internal( obj ) - prop.flags = 0 + prop.flags = obj_data.flags + prop.pstr_alias = sr_compile_string( obj_data.alias ) sr_ent_push( prop ) #} #} @@ -2545,7 +2613,6 @@ class SR_MATERIAL_PANEL(bpy.types.Panel): _.layout.prop( active_mat.SR_data, "shader" ) _.layout.prop( active_mat.SR_data, "surface_prop" ) _.layout.prop( active_mat.SR_data, "collision" ) - _.layout.prop( active_mat.SR_data, "tex_diffuse_rt" ) if active_mat.SR_data.collision:#{ box = _.layout.box() @@ -2582,6 +2649,10 @@ class SR_MATERIAL_PANEL(bpy.types.Panel): box.prop( active_mat.SR_data, "cubemap" ) box.prop( active_mat.SR_data, "tint" ) #} + + _.layout.label( text="" ) + _.layout.label( text="advanced (you probably don't want to edit these)" ) + _.layout.prop( active_mat.SR_data, "tex_diffuse_rt" ) #} #} @@ -3073,6 +3144,9 @@ class SR_OBJECT_ENT_LIST(bpy.types.PropertyGroup):#{ #} #} +class SR_OBJECT_ENT_GLIDER(bpy.types.PropertyGroup):#{ + nothing: bpy.props.StringProperty() +#} class SR_OBJECT_ENT_VOLUME(bpy.types.PropertyGroup):#{ subtype: bpy.props.EnumProperty( @@ -3204,6 +3278,7 @@ class SR_OBJECT_ENT_AUDIO(bpy.types.PropertyGroup): class SR_OBJECT_ENT_MARKER(bpy.types.PropertyGroup): #{ alias: bpy.props.StringProperty() + flags: bpy.props.IntProperty() #} class SR_OBJECT_ENT_GLYPH(bpy.types.PropertyGroup): @@ -3411,8 +3486,24 @@ class SR_OBJECT_ENT_WORLD_INFO(bpy.types.PropertyGroup): name: bpy.props.StringProperty(name="Name") desc: bpy.props.StringProperty(name="Description") author: bpy.props.StringProperty(name="Author") - timezone: bpy.props.FloatProperty(name="Timezone(hrs) (UTC0 +hrs)") skybox: bpy.props.StringProperty(name="Skybox") + + fix_time: bpy.props.BoolProperty(name="Fix Time") + timezone: bpy.props.FloatProperty(name="Timezone(hrs) (UTC0 +hrs)") + fixed_time: bpy.props.FloatProperty(name="Fixed Time (0-1)") + + @staticmethod + def sr_inspector( layout, data ):#{ + layout.prop( data[0], 'name' ) + layout.prop( data[0], 'desc' ) + layout.prop( data[0], 'author' ) + + layout.prop( data[0], 'fix_time' ) + if data[0].fix_time: + layout.prop( data[0], 'fixed_time' ) + else: + layout.prop( data[0], 'timezone' ) + #} #} class SR_OBJECT_ENT_CCMD(bpy.types.PropertyGroup): @@ -3493,6 +3584,18 @@ class SR_OBJECT_ENT_REGION(bpy.types.PropertyGroup):#{ zone_volume: bpy.props.PointerProperty( type=bpy.types.Object, name="Zone Volume", \ poll=lambda self,obj: sr_filter_ent_type(obj,['ent_volume'])) + + target0: bpy.props.PointerProperty( \ + type=bpy.types.Object, name="Triger on unlock", \ + poll=lambda self,obj: sr_filter_ent_type(obj,SR_TRIGGERABLE)) + target0_event: bpy.props.IntProperty( name="Event/Method" ) + + @staticmethod + def sr_inspector( layout, data ):#{ + layout.prop( data[0], 'title' ) + layout.prop( data[0], 'zone_volume' ) + SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target0' ) + #} #} class SR_OBJECT_ENT_RELAY(bpy.types.PropertyGroup):#{ @@ -3531,6 +3634,7 @@ class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup): ent_volume: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_VOLUME) ent_audio: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_AUDIO) ent_marker: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_MARKER) + ent_prop: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_MARKER) ent_glyph: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_GLYPH) ent_font: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_FONT) ent_traffic: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_TRAFFIC) @@ -3546,6 +3650,7 @@ class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup): ent_relay: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_RELAY) ent_miniworld: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_MINIWORLD) ent_list: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_LIST) + ent_glider: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_GLIDER) ent_type: bpy.props.EnumProperty( name="Type", @@ -3623,7 +3728,8 @@ class SR_MATERIAL_PROPERTIES(bpy.types.PropertyGroup): ('boundary','Boundary',''), ('fxglow','FX Glow',''), ('cubemap','Cubemap',''), - ('walking','Walking','') + ('walking','Walking',''), + ('foliage','Foliage','') ]) surface_prop: bpy.props.EnumProperty( @@ -3633,7 +3739,9 @@ class SR_MATERIAL_PROPERTIES(bpy.types.PropertyGroup): ('1','wood',''), ('2','grass',''), ('3','tiles',''), - ('4','metal','') + ('4','metal',''), + ('5','snow (low friction)',''), + ('6','sand (medium friction)','') ]) collision: bpy.props.BoolProperty( \ @@ -4167,6 +4275,14 @@ def draw_skeleton_helpers( obj ): #} #} +def cv_draw_wireframe( mdl, points, colour ):#{ + for i in range(len(points)//2):#{ + p0 = mdl@points[i*2+0] + p1 = mdl@points[i*2+1] + cv_draw_line( p0, p1, colour ) + #} +#} + def cv_ent_gate( obj ): #{ global cv_view_verts, cv_view_colours @@ -4581,6 +4697,20 @@ def cv_draw():#{ #} #} #} + elif ent_type == 'ent_glider':#{ + mesh = [Vector((-1.13982, 0.137084, -0.026358)), \ + Vector(( 1.13982, 0.137084, -0.026358)), \ + Vector(( 0.0, 1.6, 1.0)), \ + Vector(( 0.0, -3.0, 1.0)), \ + Vector(( -3.45, -1.78, 0.9)), \ + Vector(( 0.0, 1.6, 1.0)), \ + Vector(( 3.45, -1.78, 0.9)), \ + Vector(( 0.0, 1.6, 1.0)), \ + Vector(( 3.45, -1.78, 0.9)), \ + Vector(( -3.45, -1.78, 0.9))] + + cv_draw_wireframe( obj.matrix_world, mesh, (1,1,1) ) + #} elif ent_type == 'ent_skateshop':#{ data = obj.SR_data.ent_skateshop[0] display = data.mark_display @@ -4648,6 +4778,22 @@ def cv_draw():#{ if display1: cv_draw_ucube(display1.matrix_world, cc1, display_cu, display_co) #} + # elif ent_type == 'ent_list':#{ + # data = obj.SR_data.ent_list[0] + # for child in data.entities:#{ + # if child.target:#{ + # cv_draw_arrow( obj.location, child.target.location, \ + # (.5,.5,.5), 0.1 ) + # #} + # #} + # #} + elif ent_type == 'ent_region':#{ + data = obj.SR_data.ent_region[0] + if data.target0:#{ + cv_draw_arrow( obj.location, data.target0.location, \ + (.5,.5,.5), 0.1 ) + #} + #} elif ent_type == 'ent_menuitem':#{ for i,col in enumerate(obj.users_collection):#{ colour32 = hash_djb2( col.name ) @@ -4784,6 +4930,7 @@ classes = [ SR_INTERFACE, SR_MATERIAL_PANEL,\ SR_OBJECT_ENT_RELAY,SR_OBJECT_ENT_MINIWORLD,\ SR_OBJECT_ENT_LIST_ENTRY, SR_UL_ENT_LIST, SR_OBJECT_ENT_LIST, \ SR_OT_ENT_LIST_NEW_ITEM, SR_OT_ENT_LIST_DEL_ITEM,\ + SR_OBJECT_ENT_GLIDER, \ \ SR_OBJECT_PROPERTIES, SR_LIGHT_PROPERTIES, SR_BONE_PROPERTIES, SR_MESH_PROPERTIES, SR_MATERIAL_PROPERTIES \