X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=blender_export.py;h=2b059d9730b125ccba52973a9c1cb8145ce80bec;hb=9eb3de757a997becb8406417a4bf613f4cb04900;hp=8c1eaace97da36bdd8f3831d403f8521a9c86e8c;hpb=0310bab3c018e23f5516c3e3c3653b844a8106ed;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/blender_export.py b/blender_export.py index 8c1eaac..2b059d9 100644 --- a/blender_export.py +++ b/blender_export.py @@ -35,6 +35,7 @@ sr_entity_list = [ ('ent_swspreview', 'Workshop Preview', '', 14 ), ('ent_menuitem', 'Menu Item', '', 15 ), ('ent_worldinfo', 'World Info', '', 16 ), + ('ent_ccmd', 'CCmd', '', 17 ) ] def get_entity_enum_id( alias ): @@ -439,6 +440,11 @@ class ent_worldinfo(Structure): ("timezone",c_float)] #} +class ent_ccmd(Structure): +#{ + _fields_ = [("pstr_command",c_uint32)] +#} + def obj_ent_type( obj ): #{ if obj.type == 'ARMATURE': return 'mdl_armature' @@ -754,14 +760,18 @@ def sr_compile_material( mat ): if mat.SR_data.shader == 'boundary':#{ m.shader = 6 #} + + if mat.SR_data.shader == 'fxglow':#{ + m.shader = 7 + #} inf = material_info( mat ) if mat.SR_data.shader == 'standard' or \ mat.SR_data.shader == 'standard_cutout' or \ mat.SR_data.shader == 'terrain_blend' or \ - mat.SR_data.shader == 'vertex_blend': - #{ + mat.SR_data.shader == 'vertex_blend' or \ + mat.SR_data.shader == 'fxglow': #{ if 'tex_diffuse' in inf: m.tex_diffuse = sr_compile_texture(inf['tex_diffuse']) #} @@ -1727,6 +1737,12 @@ def sr_compile( collection ): worldinfo.timezone = obj_data.timezone sr_ent_push( worldinfo ) #} + elif ent_type == 'ent_ccmd':#{ + ccmd = ent_ccmd() + obj_data = obj.SR_data.ent_ccmd[0] + ccmd.pstr_command = sr_compile_string( obj_data.command ) + sr_ent_push( ccmd ) + #} #} #} @@ -1922,6 +1938,7 @@ def sr_compile( collection ): path = F"{folder}{collection.name}.mdl" print( path ) + os.makedirs(os.path.dirname(path),exist_ok=True) fp = open( path, "wb" ) header = mdl_header() header.version = 101 @@ -2676,7 +2693,7 @@ class SR_OBJECT_ENT_VOLUME(bpy.types.PropertyGroup): target: bpy.props.PointerProperty( \ type=bpy.types.Object, name="Target", \ poll=lambda self,obj: sr_filter_ent_type(obj,\ - ['ent_audio','ent_skateshop'])) + ['ent_audio','ent_skateshop','ent_ccmd'])) @staticmethod def sr_inspector( layout, data ): @@ -2747,16 +2764,15 @@ class SR_OBJECT_ENT_AUDIO(bpy.types.PropertyGroup): box.prop( data[0], 'flag_loop' ) box.prop( data[0], 'flag_auto' ) + layout.prop( data[0], 'probability_curve' ) + split = layout.split(factor=0.7) c = split.column() c.label( text='Filepath' ) c = split.column() - c.label( text='Chance (0.1s)' ) - - layout.prop( data[0], 'probability_curve' ) - + c.label( text='Chance' ) layout.template_list('SR_UL_AUDIO_LIST', 'Files', \ - data[0], 'files', data[0], 'file_index', rows=5) + data[0], 'files', data[0], 'files_index', rows=5) row = layout.row() row.operator( 'skaterift.al_new_entry', text='Add' ) @@ -2961,6 +2977,11 @@ class SR_OBJECT_ENT_WORLD_INFO(bpy.types.PropertyGroup): timezone: bpy.props.FloatProperty(name="Timezone(hrs) (UTC0 +hrs)") #} +class SR_OBJECT_ENT_CCMD(bpy.types.PropertyGroup): +#{ + command: bpy.props.StringProperty(name="Command Line") +#} + class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup): #{ ent_gate: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_GATE) @@ -2977,6 +2998,7 @@ class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup): bpy.props.CollectionProperty(type=SR_OBJECT_ENT_WORKSHOP_PREVIEW) ent_menuitem: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_MENU_ITEM) ent_worldinfo: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_WORLD_INFO) + ent_ccmd: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_CCMD) ent_type: bpy.props.EnumProperty( name="Type", @@ -3051,7 +3073,8 @@ class SR_MATERIAL_PROPERTIES(bpy.types.PropertyGroup): ('vertex_blend', "vertex_blend", ''), ('water',"water",''), ('invisible','Invisible',''), - ('boundary','Boundary','') + ('boundary','Boundary',''), + ('fxglow','FX Glow',''), ]) surface_prop: bpy.props.EnumProperty( @@ -3385,7 +3408,8 @@ def cv_draw_lines(): cv_view_shader, 'LINES', \ { "pos":cv_view_verts, "color":cv_view_colours }) - lines.draw( cv_view_shader ) + if bpy.context.scene.SR_data.gizmos: + lines.draw( cv_view_shader ) cv_view_verts = [] cv_view_colours = [] @@ -3462,8 +3486,8 @@ def draw_cone_twist( center, vx, vy, va ): p0 = center + (axis + vx*c0 + vy*s0).normalized() * size p1 = center + (axis + vx*c1 + vy*s1).normalized() * size - col0 = ( abs(c0), abs(s0), 0.0, 1.0 ) - col1 = ( abs(c1), abs(s1), 0.0, 1.0 ) + col0 = ( abs(c0), abs(s0), 0.0 ) + col1 = ( abs(c1), abs(s1), 0.0 ) cv_view_verts += [center, p0, p0, p1] cv_view_colours += [ (0,0,0), col0, col0, col1 ] @@ -4096,7 +4120,7 @@ classes = [ SR_INTERFACE, SR_MATERIAL_PANEL,\ SR_UL_FONT_VARIANT_LIST,SR_UL_FONT_GLYPH_LIST,\ SR_OBJECT_ENT_FONT,SR_OBJECT_ENT_TRAFFIC,SR_OBJECT_ENT_SKATESHOP,\ SR_OBJECT_ENT_WORKSHOP_PREVIEW,SR_OBJECT_ENT_MENU_ITEM,\ - SR_OBJECT_ENT_WORLD_INFO,\ + SR_OBJECT_ENT_WORLD_INFO,SR_OBJECT_ENT_CCMD,\ \ SR_OBJECT_PROPERTIES, SR_LIGHT_PROPERTIES, SR_BONE_PROPERTIES, SR_MESH_PROPERTIES, SR_MATERIAL_PROPERTIES \