X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=audio.h;h=95894f1cedbdb380637da05fbe888ae583a1e82f;hb=HEAD;hp=3eeace9575098e51d1dbbdf4d5b5e29dde965710;hpb=ba5f879f85b9cab1e2b37241399d79709fe4f584;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/audio.h b/audio.h index 3eeace9..95894f1 100644 --- a/audio.h +++ b/audio.h @@ -1,226 +1,57 @@ -#include "common.h" +/* + * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved + */ -#ifndef AUDIO_H -#define AUDIO_H +#pragma once +#include "vg/vg_engine.h" +#include "vg/vg_audio.h" +#include "vg/vg_audio_dsp.h" #include "world.h" -static float audio_occlusion_current = 0.0f, - k_audio_occlusion_rate = 1.0f; +struct air_synth_data { + f32 speed; -static int k_audio_debug_soundscape = 0; + /* internal */ + f32 t; + struct dsp_biquad lpf; + SDL_SpinLock sl; -audio_clip audio_board[] = -{ - {.path="sound/skate.ogg", .source_mode=k_audio_source_compressed }, - {.path="sound/wheel.ogg", .source_mode=k_audio_source_compressed }, - {.path="sound/slide.ogg", .source_mode=k_audio_source_compressed }, - {.path="sound/reverb.ogg",.source_mode=k_audio_source_compressed } -}; - -audio_clip audio_ding = -{ .path = "sound/ding.ogg", .source_mode=k_audio_source_compressed }; - -audio_clip audio_jumps[] = { - { .path = "sound/jump0.ogg", .source_mode=k_audio_source_compressed, }, - { .path = "sound/jump1.ogg", .source_mode=k_audio_source_compressed, }, - { .path = "sound/jump2.ogg", .source_mode=k_audio_source_compressed, }, - { .path = "sound/jump3.ogg", .source_mode=k_audio_source_compressed, } -}; - -audio_clip audio_footsteps[] = { - {.path = "sound/step_concrete0.ogg", .source_mode=k_audio_source_compressed,}, - {.path = "sound/step_concrete1.ogg", .source_mode=k_audio_source_compressed,}, - {.path = "sound/step_concrete2.ogg", .source_mode=k_audio_source_compressed,}, - {.path = "sound/step_concrete3.ogg", .source_mode=k_audio_source_compressed,} -}; - -audio_clip audio_lands[] = { - { .path = "sound/revert0.ogg", .source_mode=k_audio_source_compressed }, - { .path = "sound/revert1.ogg", .source_mode=k_audio_source_compressed }, - { .path = "sound/revert2.ogg", .source_mode=k_audio_source_compressed }, - { .path = "sound/revert3.ogg", .source_mode=k_audio_source_compressed }, - { .path = "sound/revert4.ogg", .source_mode=k_audio_source_compressed } -}; - -audio_clip audio_ambience[] = -{ - {.path="sound/town_generic.ogg", - .source_mode=k_audio_source_compressed } -}; - -audio_clip audio_gate_pass = { - .path = "sound/gate_pass.ogg", .source_mode=k_audio_source_compressed -}; - -audio_clip audio_gate_lap = { - .path = "sound/gate_lap.ogg", .source_mode=k_audio_source_compressed -}; - -audio_clip audio_gate_ambient = { -.path = "sound/gate_ambient.ogg", .source_mode=k_audio_source_compressed -}; - -audio_player ambient_player = -{ - .name = "Ambience" -}; - -audio_player audio_player0 = -{ - .name = "Player0", -}; - -audio_player audio_player1 = -{ - .name = "Player1", -}; - -audio_player audio_player2 = -{ - .name = "Player2", -}; - -audio_player audio_player3 = -{ - .name = "Player3", -}; - -audio_player audio_player_extra = -{ - .name = "PlayerInst" -}; - -audio_player audio_player_gate = -{ - .name = "Gate" -}; - -static void audio_init(void) -{ - audio_player_init( &audio_player0 ); - audio_player_init( &audio_player1 ); - audio_player_init( &audio_player2 ); - audio_player_init( &audio_player3 ); - audio_player_init( &audio_player_gate ); - audio_player_init( &ambient_player ); - audio_player_init( &audio_player_extra ); - - audio_clip_loadn( audio_board, vg_list_size(audio_board) ); - audio_clip_loadn( audio_ambience, vg_list_size(audio_ambience) ); - audio_clip_loadn( &audio_ding, 1 ); - audio_clip_loadn( &audio_gate_pass, 1 ); - audio_clip_loadn( &audio_gate_lap, 1 ); - audio_clip_loadn( &audio_gate_ambient, 1 ); - audio_clip_loadn( audio_jumps, vg_list_size(audio_jumps) ); - audio_clip_loadn( audio_lands, vg_list_size(audio_lands) ); - audio_clip_loadn( audio_footsteps, vg_list_size(audio_footsteps) ); - - audio_lock(); - u32 flags = AUDIO_FLAG_LOOP|AUDIO_FLAG_SPACIAL_3D; - - audio_player_set_flags( &audio_player0, flags ); - audio_player_set_flags( &audio_player1, flags ); - audio_player_set_flags( &audio_player2, flags ); - audio_player_set_flags( &audio_player_gate, flags ); - audio_player_set_flags( &audio_player3, AUDIO_FLAG_LOOP ); - audio_player_set_flags( &ambient_player, AUDIO_FLAG_LOOP ); - audio_player_set_vol( &ambient_player, 1.0f ); - audio_player_set_vol( &audio_player_gate, 5.0f ); - audio_player_set_vol( &audio_player_extra, 1.0f ); - - audio_player_playclip( &audio_player0, &audio_board[0] ); - audio_player_playclip( &audio_player1, &audio_board[1] ); - audio_player_playclip( &audio_player2, &audio_board[2] ); - audio_player_playclip( &audio_player3, &audio_board[3] ); - audio_player_playclip( &ambient_player, &audio_ambience[0] ); - audio_player_playclip( &audio_player_gate, &audio_gate_ambient ); - - audio_unlock(); - - vg_convar_push( (struct vg_convar){ - .name = "aud_debug_soundscape", - .data = &k_audio_debug_soundscape, - .data_type = k_convar_dtype_i32, - .opt_i32 = { .min=0, .max=1, .clamp=0 }, - .persistent = 1 - }); - - vg_convar_push( (struct vg_convar){ - .name = "aud_occlusion_rate", - .data = &k_audio_occlusion_rate, - .data_type = k_convar_dtype_f32, - .opt_f32 = { .clamp = 0 }, - .persistent = 1 - }); + /* not used in locking */ + audio_channel *channel; } - -static void audio_free(void) -{ -} - -static void audio_sample_occlusion( v3f origin ) -{ - float d = 0.0f, - sample_dist = 880.0f; - - int sample_count = 8; - - int lv = 0; - v3f last; - - for( int i=0; i