X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=audio.h;h=5e29a96c08fc6503981dc104f07b4e433e1933db;hb=e311bbe2fa903a7e2a922f202f389b799193195d;hp=60ad27ef431bccbdbe113dbe5ed0cc099d2bc341;hpb=0cf7e0563088708f2749f7dacd26ffdf1391dccc;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/audio.h b/audio.h index 60ad27e..5e29a96 100644 --- a/audio.h +++ b/audio.h @@ -1,3 +1,7 @@ +/* + * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved + */ + #include "common.h" #ifndef AUDIO_H @@ -5,132 +9,221 @@ #include "world.h" -static float audio_occlusion_current = 0.0f, - k_audio_occlusion_rate = 1.0f; - -static int k_audio_debug_soundscape = 0; - - audio_clip audio_board[] = { - {.path="sound/skate.ogg", .source_mode=k_audio_source_mono_compressed }, - {.path="sound/wheel.ogg", .source_mode=k_audio_source_mono_compressed }, - {.path="sound/slide.ogg", .source_mode=k_audio_source_mono_compressed }, - {.path="sound/reverb.ogg",.source_mode=k_audio_source_mono_compressed } + { .path="sound/skate_hpf.ogg" }, + { .path="sound/wheel.ogg" }, + { .path="sound/slide.ogg" }, + { .path="sound/grind_enter.ogg" }, + { .path="sound/grind_exit.ogg" }, + { .path="sound/grind_loop.ogg" }, + { .path="sound/woodslide.ogg" }, + { .path="sound/metalscrape.ogg" }, + { .path="sound/slidetap.ogg" } }; -audio_player audio_player0 = +audio_clip audio_taps[] = { - .name = "Player0", + { .path="sound/tap0.ogg" }, + { .path="sound/tap1.ogg" }, + { .path="sound/tap2.ogg" }, + { .path="sound/tap3.ogg" } }; -audio_player audio_player1 = +audio_clip audio_hits[] = { - .name = "Player1", + { .path="sound/hit0.ogg" }, + { .path="sound/hit1.ogg" }, + { .path="sound/hit2.ogg" }, + { .path="sound/hit3.ogg" }, + { .path="sound/hit4.ogg" } }; -audio_player audio_player2 = -{ - .name = "Player2", -}; +audio_clip audio_splash = +{ .path = "sound/splash.ogg" }; -audio_player audio_player3 = -{ - .name = "Player3", +audio_clip audio_jumps[] = { + { .path = "sound/jump0.ogg" }, + { .path = "sound/jump1.ogg" }, }; -static void audio_init(void) -{ - audio_clip_loadn( audio_board, vg_list_size(audio_board) ); +audio_clip audio_footsteps[] = { + {.path = "sound/step_concrete0.ogg" }, + {.path = "sound/step_concrete1.ogg" }, + {.path = "sound/step_concrete2.ogg" }, + {.path = "sound/step_concrete3.ogg" } +}; - audio_lock(); - u32 flags = AUDIO_FLAG_LOOP|AUDIO_FLAG_SPACIAL_3D; +audio_clip audio_footsteps_grass[] = { + {.path = "sound/step_bush0.ogg" }, + {.path = "sound/step_bush1.ogg" }, + {.path = "sound/step_bush2.ogg" }, + {.path = "sound/step_bush3.ogg" }, + {.path = "sound/step_bush4.ogg" }, + {.path = "sound/step_bush5.ogg" } +}; - audio_player_set_flags( &audio_player0, flags ); - audio_player_set_flags( &audio_player1, flags ); - audio_player_set_flags( &audio_player2, flags ); - audio_player_set_flags( &audio_player3, AUDIO_FLAG_LOOP ); +audio_clip audio_footsteps_wood[] = { + {.path = "sound/step_wood0.ogg" }, + {.path = "sound/step_wood1.ogg" }, + {.path = "sound/step_wood2.ogg" }, + {.path = "sound/step_wood3.ogg" }, + {.path = "sound/step_wood4.ogg" }, + {.path = "sound/step_wood5.ogg" } +}; - audio_player_playclip( &audio_player0, &audio_board[0] ); - audio_player_playclip( &audio_player1, &audio_board[1] ); - audio_player_playclip( &audio_player2, &audio_board[2] ); - audio_player_playclip( &audio_player3, &audio_board[3] ); +audio_clip audio_lands[] = { + { .path = "sound/land0.ogg" }, + { .path = "sound/land1.ogg" }, + { .path = "sound/land2.ogg" }, + { .path = "sound/landsk0.ogg" }, + { .path = "sound/landsk1.ogg" }, + { .path = "sound/onto.ogg" }, + { .path = "sound/outo.ogg" }, +}; - audio_unlock(); +audio_clip audio_water[] = { + { .path = "sound/wave0.ogg" }, + { .path = "sound/wave1.ogg" }, + { .path = "sound/wave2.ogg" }, + { .path = "sound/wave3.ogg" }, + { .path = "sound/wave4.ogg" }, + { .path = "sound/wave5.ogg" } +}; - vg_convar_push( (struct vg_convar){ - .name = "aud_debug_soundscape", - .data = &k_audio_debug_soundscape, - .data_type = k_convar_dtype_i32, - .opt_i32 = { .min=0, .max=1, .clamp=0 }, - .persistent = 1 - }); - - vg_convar_push( (struct vg_convar){ - .name = "aud_occlusion_rate", - .data = &k_audio_occlusion_rate, - .data_type = k_convar_dtype_f32, - .opt_f32 = { .clamp = 0 }, - .persistent = 1 - }); -} +audio_clip audio_grass[] = { + { .path = "sound/grass0.ogg" }, + { .path = "sound/grass1.ogg" }, + { .path = "sound/grass2.ogg" }, + { .path = "sound/grass3.ogg" }, +}; -static void audio_free(void) +audio_clip audio_ambience[] = { -} + { .path="sound/town_generic.ogg" } +}; -static void audio_sample_occlusion( v3f origin ) -{ - float d = 0.0f, - sample_dist = 880.0f; +audio_clip audio_gate_pass = { + .path = "sound/gate_pass.ogg" +}; - int sample_count = 8; +audio_clip audio_gate_lap = { + .path = "sound/gate_lap.ogg" +}; - for( int i=0; i 0.1f ) + accum -= 0.1f; + else return; + + v3f sprite_pos; + enum audio_sprite_type sprite_type = + world_audio_sample_sprite_random( co, sprite_pos ); + + if( sprite_type != k_audio_sprite_type_none ){ + if( sprite_type == k_audio_sprite_type_grass ){ + audio_ambient_sprite_play( sprite_pos, &audio_grass[vg_randu32()%4] ); + } + else if( sprite_type == k_audio_sprite_type_water ){ + if( world->water.enabled ){ + audio_ambient_sprite_play( sprite_pos, + &audio_water[vg_randu32()%6] ); + } + } + } } #endif /* AUDIO_H */