X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=audio.h;h=5caa759e01fdc7b00182f025eb36d03950520e5d;hb=56f320d8ce6e8997370ec8e02fe50ca2d07b67f0;hp=43adf052e289077ef860e1ef8ba82f1452b3d1b8;hpb=ec0918b2ef17a71418a57417689fd3042915aeeb;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/audio.h b/audio.h index 43adf05..5caa759 100644 --- a/audio.h +++ b/audio.h @@ -19,7 +19,10 @@ audio_clip audio_board[] = { .path="sound/skate.ogg" }, { .path="sound/wheel.ogg" }, { .path="sound/slide.ogg" }, - { .path="sound/reverb.ogg" } + { .path="sound/reverb.ogg" }, + { .path="sound/grind_loop.ogg" }, + { .path="sound/grind_enter.ogg" }, + { .path="sound/grind_exit.ogg" } }; audio_clip audio_splash = @@ -149,6 +152,11 @@ audio_player audio_player3 = .name = "Player3", }; +audio_player audio_player4 = +{ + .name = "Player4", +}; + audio_player audio_player_extra = { .name = "PlayerInst" @@ -165,6 +173,7 @@ VG_STATIC void audio_init(void) audio_player_init( &audio_player1 ); audio_player_init( &audio_player2 ); audio_player_init( &audio_player3 ); + audio_player_init( &audio_player4 ); audio_player_init( &audio_player_gate ); audio_player_init( &ambient_player ); audio_player_init( &ambient_sprites[0] ); @@ -198,6 +207,7 @@ VG_STATIC void audio_init(void) audio_player_set_flags( &audio_player0, flags ); audio_player_set_flags( &audio_player1, flags ); audio_player_set_flags( &audio_player2, flags ); + audio_player_set_flags( &audio_player4, flags ); audio_player_set_flags( &audio_player_gate, flags ); audio_player_set_flags( &audio_player3, AUDIO_FLAG_LOOP ); audio_player_set_flags( &ambient_player, AUDIO_FLAG_LOOP ); @@ -215,29 +225,30 @@ VG_STATIC void audio_init(void) audio_player_playclip( &audio_player1, &audio_board[1] ); audio_player_playclip( &audio_player2, &audio_board[2] ); audio_player_playclip( &audio_player3, &audio_board[3] ); + audio_player_playclip( &audio_player4, &audio_board[4] ); audio_player_playclip( &ambient_player, &audio_ambience[0] ); audio_player_playclip( &audio_player_gate, &audio_gate_ambient ); audio_unlock(); - vg_convar_push( (struct vg_convar){ + vg_var_push( (struct vg_var){ .name = "aud_debug_soundscape", .data = &k_audio_debug_soundscape, - .data_type = k_convar_dtype_i32, + .data_type = k_var_dtype_i32, .opt_i32 = { .min=0, .max=1, .clamp=0 }, .persistent = 1 }); - vg_convar_push( (struct vg_convar){ + vg_var_push( (struct vg_var){ .name = "aud_occlusion_rate", .data = &k_audio_occlusion_rate, - .data_type = k_convar_dtype_f32, + .data_type = k_var_dtype_f32, .opt_f32 = { .clamp = 0 }, .persistent = 1 }); } -VG_STATIC void audio_free(void*_) +VG_STATIC void audio_free(void) { /* TODO! */ vg_warn( "UNIMPLEMENTED: audio_free()\n" ); @@ -254,6 +265,8 @@ VG_STATIC void audio_sample_occlusion( v3f origin ) v3f last; v3_zero(last); + world_instance *world = get_active_world(); + for( int i=0; iinfo.surface_prop == k_surface_prop_grass) { @@ -345,7 +359,7 @@ VG_STATIC enum audio_sprite_type audio_sample_sprite_random( v3f origin, output[1] = 0.0f; output[2] = pos[2]; - if( world.water.enabled ) + if( world->water.enabled ) return k_audio_sprite_type_water; else return k_audio_sprite_type_none;