X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=audio.h;h=448906be07e9af05c101b3c07766578dc7612f4d;hb=refs%2Fheads%2Frigidbody;hp=0d025c8195e75ef7159dcf5fb7f7371b97c87092;hpb=4fe3835ea66a7c1f775ba1fb36a33c0c5496d2f5;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/audio.h b/audio.h index 0d025c8..448906b 100644 --- a/audio.h +++ b/audio.h @@ -147,6 +147,51 @@ audio_clip audio_challenge[] = { { .path = "sound/objective_fail.ogg" } }; +struct air_synth_data { + f32 speed; + + /* internal */ + f32 t; + struct dsp_biquad lpf; + SDL_SpinLock sl; +} +static air_data; + +static void audio_air_synth_get_samples( void *_data, f32 *buf, u32 count ){ + struct air_synth_data *data = _data; + + SDL_AtomicLock( &data->sl ); + f32 spd = data->speed; + SDL_AtomicUnlock( &data->sl ); + + f32 s0 = sinf(data->t*2.0f), + s1 = sinf(data->t*0.43f), + s2 = sinf(data->t*1.333f), + sm = vg_clampf( data->speed / 45.0f, 0, 1 ), + ft = (s0*s1*s2)*0.5f+0.5f, + f = vg_lerpf( 200.0f, 1200.0f, sm*0.7f + ft*0.3f ), + vol = 0.25f * sm; + + dsp_init_biquad_butterworth_lpf( &data->lpf, f ); + + for( u32 i=0; ilpf, v ); + + buf[i*2+0] = v; + buf[i*2+1] = v; + } + + data->t += (f32)(count)/44100.0f; +}; + +static audio_clip air_synth = { + .flags = k_audio_format_gen, + .size = 0, + .func = audio_air_synth_get_samples, + .data = &air_data +}; + static void audio_init(void) { audio_clip_loadn( audio_board, vg_list_size(audio_board), NULL ); @@ -175,6 +220,11 @@ static void audio_init(void) audio_lock(); audio_set_lfo_wave( 0, k_lfo_polynomial_bipolar, 80.0f ); audio_set_lfo_frequency( 0, 20.0f ); + + skaterift.aud_air = audio_get_first_idle_channel(); + if( skaterift.aud_air ) + audio_channel_init( skaterift.aud_air, &air_synth, 0 ); + audio_unlock(); } @@ -224,12 +274,13 @@ static void audio_ambient_sprites_update( world_instance *world, v3f co ) if( sprite_type != k_audio_sprite_type_none ){ if( sprite_type == k_audio_sprite_type_grass ){ - audio_ambient_sprite_play( sprite_pos, &audio_grass[vg_randu32()%4] ); + audio_ambient_sprite_play( sprite_pos, + &audio_grass[vg_randu32(&vg.rand)%4] ); } else if( sprite_type == k_audio_sprite_type_water ){ if( world->water.enabled ){ audio_ambient_sprite_play( sprite_pos, - &audio_water[vg_randu32()%6] ); + &audio_water[vg_randu32(&vg.rand)%6] ); } } }