X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=audio.h;h=1bf710fb3255789fc1e0d9c6f342d6ab48417a93;hb=5e22cdfe9f6f83e807ce6456ab538d02104cd01d;hp=3eeace9575098e51d1dbbdf4d5b5e29dde965710;hpb=ba5f879f85b9cab1e2b37241399d79709fe4f584;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/audio.h b/audio.h index 3eeace9..1bf710f 100644 --- a/audio.h +++ b/audio.h @@ -1,3 +1,7 @@ +/* + * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved + */ + #include "common.h" #ifndef AUDIO_H @@ -18,8 +22,8 @@ audio_clip audio_board[] = {.path="sound/reverb.ogg",.source_mode=k_audio_source_compressed } }; -audio_clip audio_ding = -{ .path = "sound/ding.ogg", .source_mode=k_audio_source_compressed }; +audio_clip audio_splash = +{ .path = "sound/splash.ogg", .source_mode=k_audio_source_compressed }; audio_clip audio_jumps[] = { { .path = "sound/jump0.ogg", .source_mode=k_audio_source_compressed, }, @@ -43,6 +47,22 @@ audio_clip audio_lands[] = { { .path = "sound/revert4.ogg", .source_mode=k_audio_source_compressed } }; +audio_clip audio_water[] = { + { .path = "sound/wave0.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/wave1.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/wave2.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/wave3.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/wave4.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/wave5.ogg", .source_mode=k_audio_source_compressed } +}; + +audio_clip audio_grass[] = { + { .path = "sound/grass0.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/grass1.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/grass2.ogg", .source_mode=k_audio_source_compressed }, + { .path = "sound/grass3.ogg", .source_mode=k_audio_source_compressed }, +}; + audio_clip audio_ambience[] = { {.path="sound/town_generic.ogg", @@ -66,6 +86,14 @@ audio_player ambient_player = .name = "Ambience" }; +audio_player ambient_sprites[4] = +{ + { .name = "Ambient Sprites 0" }, + { .name = "Ambient Sprites 1" }, + { .name = "Ambient Sprites 2" }, + { .name = "Ambient Sprites 3" }, +}; + audio_player audio_player0 = { .name = "Player0", @@ -104,16 +132,22 @@ static void audio_init(void) audio_player_init( &audio_player3 ); audio_player_init( &audio_player_gate ); audio_player_init( &ambient_player ); + audio_player_init( &ambient_sprites[0] ); + audio_player_init( &ambient_sprites[1] ); + audio_player_init( &ambient_sprites[2] ); + audio_player_init( &ambient_sprites[3] ); audio_player_init( &audio_player_extra ); audio_clip_loadn( audio_board, vg_list_size(audio_board) ); audio_clip_loadn( audio_ambience, vg_list_size(audio_ambience) ); - audio_clip_loadn( &audio_ding, 1 ); + audio_clip_loadn( &audio_splash, 1 ); audio_clip_loadn( &audio_gate_pass, 1 ); audio_clip_loadn( &audio_gate_lap, 1 ); audio_clip_loadn( &audio_gate_ambient, 1 ); audio_clip_loadn( audio_jumps, vg_list_size(audio_jumps) ); audio_clip_loadn( audio_lands, vg_list_size(audio_lands) ); + audio_clip_loadn( audio_water, vg_list_size(audio_water) ); + audio_clip_loadn( audio_grass, vg_list_size(audio_grass) ); audio_clip_loadn( audio_footsteps, vg_list_size(audio_footsteps) ); audio_lock(); @@ -125,8 +159,12 @@ static void audio_init(void) audio_player_set_flags( &audio_player_gate, flags ); audio_player_set_flags( &audio_player3, AUDIO_FLAG_LOOP ); audio_player_set_flags( &ambient_player, AUDIO_FLAG_LOOP ); + audio_player_set_flags( &ambient_sprites[0], AUDIO_FLAG_SPACIAL_3D ); + audio_player_set_flags( &ambient_sprites[1], AUDIO_FLAG_SPACIAL_3D ); + audio_player_set_flags( &ambient_sprites[2], AUDIO_FLAG_SPACIAL_3D ); + audio_player_set_flags( &ambient_sprites[3], AUDIO_FLAG_SPACIAL_3D ); audio_player_set_vol( &ambient_player, 1.0f ); - audio_player_set_vol( &audio_player_gate, 5.0f ); + audio_player_set_vol( &audio_player_gate, 0.0f ); audio_player_set_vol( &audio_player_extra, 1.0f ); audio_player_playclip( &audio_player0, &audio_board[0] ); @@ -155,8 +193,10 @@ static void audio_init(void) }); } -static void audio_free(void) +static void audio_free(void*_) { + /* TODO! */ + vg_warn( "UNIMPLEMENTED: audio_free()\n" ); } static void audio_sample_occlusion( v3f origin ) @@ -168,6 +208,7 @@ static void audio_sample_occlusion( v3f origin ) int lv = 0; v3f last; + v3_zero(last); for( int i=0; i