X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=world_gen.h;h=147c9af489eb2be321b6f40249e65d4ff1fa3671;hb=a3c10b9dec1ed7136721695033ebeef30717f249;hp=9ee1e6beb3329d7403f4602a8f3fe5d33d87271e;hpb=859f92700a49095740474842730af9ede3430c3b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_gen.h b/world_gen.h index 9ee1e6b..147c9af 100644 --- a/world_gen.h +++ b/world_gen.h @@ -36,6 +36,9 @@ VG_STATIC void world_add_all_if_material( m4x3f transform, scene *pscene, /* Sprinkle foliage models over the map on terrain material */ VG_STATIC void world_apply_procedural_foliage( struct world_material *mat ) { + if( vg.quality_profile == k_quality_profile_low ) + return; + vg_linear_clear( vg_mem.scratch ); mdl_context *mfoliage =