X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=skaterift.c;h=d661fbf90501a2d1d7329df8bd418fc4b602bd02;hb=HEAD;hp=c2fc2664d0263c16d33f66e4c40d9452da4f2652;hpb=4cc4130853138cb88531146e44d6981ec38bf862;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/skaterift.c b/skaterift.c deleted file mode 100644 index c2fc266..0000000 --- a/skaterift.c +++ /dev/null @@ -1,616 +0,0 @@ -/* - * ============================================================================= - * - * Copyright . . . -----, ,----- ,---. .---. - * 2021-2023 |\ /| | / | | | | /| - * | \ / | +-- / +----- +---' | / | - * | \ / | | / | | \ | / | - * | \/ | | / | | \ | / | - * ' ' '--' [] '----- '----- ' ' '---' SOFTWARE - * - * ============================================================================= - */ - -#if 1 - -#define SR_NETWORKED - -#ifndef VG_RELEASE - #define VG_DEVWINDOW -#endif - -/* - * system headers - * --------------------- */ - -#include "skaterift.h" -#include "steam.h" -#include "render.h" -#include "audio.h" - -#include "world.h" - -#include "font.h" -#include "player.h" - -#include "network.h" -#include "menu.h" -#include "vehicle.h" -#include "pointcloud.h" -#include "save.h" - -/* unity build - * ----------------- */ - -#include "world.c" -#include "player.c" -#include "vehicle.c" -#include "entity.c" -#include "workshop.c" -#include "addon.c" -#include "highscores.c" -#include "save.c" - -static struct player_avatar localplayer_avatar; - -int main( int argc, char *argv[] ){ - vg_mem.use_libc_malloc = 0; - vg_set_mem_quota( 160*1024*1024 ); - vg_enter( argc, argv, "Voyager Game Engine" ); - return 0; -} - -VG_STATIC void vg_launch_opt(void){} - -VG_STATIC void vg_preload(void){ - //skaterift_read_savedata(); - -vg_info(" Copyright . . . -----, ,----- ,---. .---. \n" ); -vg_info(" 2021-2023 |\\ /| | / | | | | /| \n" ); -vg_info(" | \\ / | +-- / +----- +---' | / | \n" ); -vg_info(" | \\ / | | / | | \\ | / | \n" ); -vg_info(" | \\/ | | / | | \\ | / | \n" ); -vg_info(" ' ' '--' [] '----- '----- ' ' '---' " - "SOFTWARE\n" ); - - steam_init(); - vg_loader_step( NULL, steam_end ); - vg_loader_step( network_init, network_end ); -} - -VG_STATIC void load_playermodels(void){ - /* FIXME: hack */ - shader_model_character_view_register(); - shader_model_board_view_register(); - shader_model_entity_register(); -} - -VG_STATIC void async_skaterift_player_start( void *payload, u32 size ){ - localplayer.viewable_world = world_current_instance(); - localplayer_cmd_respawn( 1, (const char *[]){ "start" } ); -} - -static void async_call_ready( void *payload, u32 size ){ - skaterift.op = k_async_op_none; -} - -static void skaterift_restore_state(void){ - savedata_file sav; - strcpy( sav.path, str_skaterift_main_save ); - savedata_file_read( &sav ); - - vg_msg kvsav = {0}; - kvsav.buf = sav.buf; - kvsav.len = sav.len; - kvsav.max = sizeof(sav.buf); - - u32 board_reg_id = 0, - player_reg_id = 0; - - vg_msg player = kvsav; - if( vg_msg_seekframe( &player, "player", 0 ) ){ - addon_alias q; - - /* board */ - skaterift_read_addon_alias( &player, "board", k_addon_type_board, &q ); - u32 reg_id = addon_match( &q ); - if( reg_id != 0xffffffff ) - board_reg_id = reg_id; - - - /* playermodel */ - skaterift_read_addon_alias( &player, "playermodel", - k_addon_type_player, &q ); - reg_id = addon_match( &q ); - if( reg_id != 0xffffffff ) - player_reg_id = reg_id; - } - - localplayer.board_view_slot = - addon_cache_create_viewer( k_addon_type_board, board_reg_id ); - localplayer.playermodel_view_slot = - addon_cache_create_viewer( k_addon_type_player, player_reg_id ); - - vg_msg world = kvsav; - if( vg_msg_seekframe( &world, "world", 0 ) ){ - addon_alias q; - - /* world */ - skaterift_read_addon_alias( &world, "alias", k_addon_type_world, &q ); - u32 reg_id = addon_match( &q ); - if( reg_id != 0xffffffff ){ - addon_reg *reg = get_addon_from_index( k_addon_type_world, reg_id ); - - world_static.load_state = k_world_loader_load; - struct world_load_args args = { - .purpose = k_world_purpose_client, - .reg = reg - }; - skaterift_world_load_thread( &args ); - - world_set_active_instance( vg_msg_seekkvu32( &world, "index", 0 ) ); - world_static.active_trigger_volume_count = 0; - localplayer.viewable_world = world_current_instance(); - } - - vg_msg_cmd position = vg_msg_seekkv( &world, "position", 0 ); - v3f pos; - vg_msg_convert_num( &position, k_vg_msg_float|k_vg_msg_32b, 3, pos ); - - if( v3_length2(pos) > 1.0f ) - player__setpos( &localplayer, pos ); - } -} - -VG_STATIC void vg_load(void){ - vg_console_reg_cmd( "changeworld", skaterift_change_world_command, NULL ); - - vg_loader_step( render_init, NULL ); - vg_loader_step( menu_init, NULL ); - vg_loader_step( pointcloud_init, NULL ); - vg_loader_step( world_init, NULL ); - vg_loader_step( vehicle_init, NULL ); - vg_loader_step( font3d_init, NULL ); - vg_loader_step( gui_init, NULL ); - - vg_loader_step( player_init, NULL ); - vg_loader_step( player_ragdoll_init, NULL ); - - /* content stuff */ - vg_loader_step( addon_system_init, NULL ); - vg_loader_step( workshop_init, NULL ); - vg_loader_step( skateshop_init, NULL ); - - /* ----------------- */ - vg_loader_step( load_playermodels, NULL ); - - /* player setup */ - u32 bytes = 1024*1024*10; - skaterift.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes ); - skaterift.replay.size = bytes; - replay_clear( &skaterift.replay ); - - player__create( &localplayer ); - player_avatar_load( &localplayer_avatar, "models/ch_none.mdl" ); - player__use_avatar( &localplayer, &localplayer_avatar ); - player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" ); - player__bind( &localplayer ); - - /* --------------------- */ - - vg_bake_shaders(); - vg_loader_step( audio_init, audio_free ); - - /* 'systems' are completely loaded now */ - - /* Completing addon registrations - * ------------------------------------- - */ - - /* understate diy. */ - addon_reg *spawn = addon_mount_local_addon( "maps/mp_spawn", - k_addon_type_world, - ".mdl" ); - { - vg_msg msg = {0}; - msg.buf = spawn->metadata; - msg.max = sizeof(spawn->metadata); - vg_msg_frame( &msg, "workshop" ); - vg_msg_wkvstr( &msg, "title", "Understate DIY" ); - vg_msg_end_frame( &msg ); - vg_msg_wkvstr( &msg, "location", "USA" ); - spawn->metadata_len = msg.cur; - } - - /* mtzero island */ - addon_reg *mtzero = addon_mount_local_addon( "maps/mp_mtzero", - k_addon_type_world, - ".mdl" ); - { - vg_msg msg = {0}; - msg.buf = mtzero->metadata; - msg.max = sizeof(mtzero->metadata); - vg_msg_frame( &msg, "workshop" ); - vg_msg_wkvstr( &msg, "title", "Mt.Zero Island" ); - vg_msg_end_frame( &msg ); - vg_msg_wkvstr( &msg, "location", "Australia" ); - mtzero->metadata_len = msg.cur; - } - - /* load home/permanent world manually */ - world_static.load_state = k_world_loader_load; - struct world_load_args args = { - .purpose = k_world_purpose_hub, - .reg = spawn - }; - skaterift_world_load_thread( &args ); - - vg_async_call( async_skaterift_player_start, NULL, 0 ); - vg_async_stall(); - - - global_skateshop.selected_world_id=1; - global_skateshop.pointcloud_world_id=1; - skateshop_world_preview_loader_thread( mtzero ); /* HACK */ - - vg_console_load_autos(); - menu_link(); - - addon_mount_content_folder( k_addon_type_player, - "playermodels", ".mdl" ); - addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" ); - addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" ); - addon_mount_workshop_items(); - vg_async_call( async_addon_reg_update, NULL, 0 ); - vg_async_stall(); - - /* and now */ - skaterift_restore_state(); - vg_loader_step( NULL, skaterift_autosave_synchronous ); - - board_processview_thread(NULL); - vg_async_call( async_call_ready, NULL, 0 ); -} - -VG_STATIC void draw_origin_axis(void){ - vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 ); - vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 ); - vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff ); -} -static void skaterift_change_client_world_preupdate(void); - -/* - * UPDATE LOOP - * ---------------------------------------------------------------------------*/ - -VG_STATIC void vg_pre_update(void){ - srinput.enabled = 1; - - steam_update(); - skaterift_preupdate_inputs(); - if( skaterift.op == k_async_op_clientloading ) return; - if( world_static.load_state == k_world_loader_preload ) - skaterift_change_client_world_preupdate(); - - draw_origin_axis(); - network_update(); - - /* time rate */ - f32 target = 1; - if( skaterift.activity & (k_skaterift_replay|k_skaterift_menu) ) - target = 0; - - vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) ); - vg.time_rate = vg_smoothstepf( skaterift.time_rate ); - - player__pre_update( &localplayer ); - world_entity_focus_preupdate(); - skaterift_replay_pre_update(); - - world_update( world_current_instance(), localplayer.rb.co ); - audio_ambient_sprites_update( world_current_instance(), localplayer.rb.co ); -} - -VG_STATIC void vg_fixed_update(void){ - if( skaterift.op == k_async_op_clientloading ) return; - - world_routes_fixedupdate( world_current_instance() ); - player__update( &localplayer ); - vehicle_update_fixed(); -} - -VG_STATIC void vg_post_update(void){ - if( skaterift.op == k_async_op_clientloading ) return; - - player__post_update( &localplayer ); - - float dist; - int sample_index; - world_audio_sample_distances( localplayer.rb.co, &sample_index, &dist ); - - audio_lock(); - vg_dsp.echo_distances[sample_index] = dist; - - v3f ears = { 1.0f,0.0f,0.0f }; - m3x3_mulv( skaterift.cam.transform, ears, ears ); - v3_copy( ears, vg_audio.external_listener_ears ); - v3_copy( skaterift.cam.transform[3], vg_audio.external_listener_pos ); - - if( localplayer.gate_waiting ){ - m4x3_mulv( localplayer.gate_waiting->transport, - vg_audio.external_listener_pos, - vg_audio.external_listener_pos ); - } - - v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity ); - audio_unlock(); - - vehicle_update_post(); - - if( vg.time - skaterift.last_autosave > 20.0 ){ - if( skaterift_autosave(1) ){ - skaterift.last_autosave = vg.time; - } - } -} - -/* - * RENDERING - * ---------------------------------------------------------------------------*/ - -VG_STATIC void vg_framebuffer_resize( int w, int h ){ - render_fb_resize(); -} - -VG_STATIC void present_view_with_post_processing(void){ - glBindFramebuffer( GL_FRAMEBUFFER, 0 ); - glViewport( 0,0, vg.window_x, vg.window_y ); - - glEnable(GL_BLEND); - glDisable(GL_DEPTH_TEST); - glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_DST_ALPHA); - glBlendEquation(GL_FUNC_ADD); - - v2f inverse; - render_fb_inverse_ratio( gpipeline.fb_main, inverse ); - - if( k_blur_effect ){ - shader_blitblur_use(); - shader_blitblur_uTexMain( 0 ); - shader_blitblur_uTexMotion( 1 ); - shader_blitblur_uBlurStrength( k_blur_strength / - (vg.time_frame_delta*60.0) ); - shader_blitblur_uInverseRatio( inverse ); - - inverse[0] -= 0.0001f; - inverse[1] -= 0.0001f; - shader_blitblur_uClampUv( inverse ); - - static f64 effect_time = 133.0; - effect_time += vg.time_frame_delta; - shader_blitblur_uTime( effect_time ); - - f32 glitch_strength = 0.0f; - if( skaterift.activity == k_skaterift_replay ){ - glitch_strength = 0.005f; - if( skaterift.replay_control == k_replay_control_play ) - glitch_strength = 0.005f; - else - glitch_strength += 0.005f*skaterift.track_velocity; - } - shader_blitblur_uGlitchStrength( glitch_strength ); - - v2f override; - if( skaterift.activity == k_skaterift_menu ) - v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, override ); - else - v2_zero( override ); - shader_blitblur_uOverrideDir( override ); - - render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); - render_fb_bind_texture( gpipeline.fb_main, 1, 1 ); - } - else{ - shader_blit_use(); - shader_blit_uTexMain( 0 ); - shader_blit_uInverseRatio( inverse ); - render_fb_bind_texture( gpipeline.fb_main, 0, 0 ); - } - - render_fsquad(); -} - -VG_STATIC void render_player_transparent(void){ - static camera small_cam; /* DOES NOT NEED TO BE STATIC BUT MINGW - SAIS OTHERWISE */ - - m4x3_copy( skaterift.cam.transform, small_cam.transform ); - - small_cam.fov = skaterift.cam.fov; - small_cam.nearz = 0.05f; - small_cam.farz = 60.0f; - - camera_update_view( &small_cam ); - camera_update_projection( &small_cam ); - camera_finalize( &small_cam ); - - /* Draw player to window buffer and blend background ontop */ - player__render( &small_cam, &localplayer ); -} - -VG_STATIC void render_scene(void){ - /* Draw world */ - glEnable( GL_DEPTH_TEST ); - - world_instance *view_world = localplayer.viewable_world; - - if( view_world == NULL ){ - glClearColor( 0.25f, 0.25f, 0.0f, 1.0f ); - glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT ); - return; - } - - for( u32 i=0; irendering_gate; - if( gate ){ - if( gate->flags & k_ent_gate_nonlocal ){ - world_instance *dest = &world_static.instances[ gate->target ]; - render_world_cubemaps( dest ); - } - } - } - - /* variable res target */ - render_fb_bind( gpipeline.fb_main, 1 ); - glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); - glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT ); - - render_scene(); - glEnable( GL_DEPTH_TEST ); - - /* full res target */ - glBindFramebuffer( GL_FRAMEBUFFER, 0 ); - glViewport( 0,0, vg.window_x, vg.window_y ); - - render_player_transparent(); /* needs to read the depth buffer before we fuck - it up with the oblique rendering inside the - portals */ - - /* continue with variable rate */ - render_scene_gate_subview(); - - /* composite */ - present_view_with_post_processing(); - - /* --------------------------------------------------------------------- */ - - /* capture the current resume frame at the very last point */ - if( button_down( k_srbind_reset ) ){ - if( skaterift.activity == k_skaterift_default ){ - skaterift.activity = k_skaterift_replay; - skaterift_record_frame( &skaterift.replay, 1 ); - if( skaterift.replay.head ){ - skaterift.replay.cursor = skaterift.replay.head->time; - skaterift.replay.cursor_frame = skaterift.replay.head; - } - skaterift.replay_control = k_replay_control_scrub; - } - } -} - -VG_STATIC void vg_render(void){ - if( skaterift.op == k_async_op_clientloading ){ - _vg_loader_render(); - return; - } - - glBindFramebuffer( GL_FRAMEBUFFER, 0 ); - - glViewport( 0,0, vg.window_x, vg.window_y ); - glDisable( GL_DEPTH_TEST ); - glDisable( GL_BLEND ); - - glClearColor( 1.0f, 0.0f, 0.0f, 0.0f ); - glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT ); - - render_main_game(); - m4x4_copy( skaterift.cam.mtx.pv, vg.pv ); - - /* Other shite */ - glDisable(GL_BLEND); - glDisable(GL_DEPTH_TEST); - vg_lines_drawall(); - glViewport( 0,0, vg.window_x, vg.window_y ); - gui_draw(); -} - -VG_STATIC void vg_gui(void){ - if( skaterift.op == k_async_op_clientloading ) return; - - menu_update(); - if( skaterift.activity == k_skaterift_menu ){ - glClear( GL_DEPTH_BUFFER_BIT ); - menu_render(); - } - - player__im_gui( &localplayer ); - world_instance *world = world_current_instance(); - - skaterift_replay_imgui(); - workshop_form_gui(); - render_view_framebuffer_ui(); -} - - -#else - -#include "skaterift_imgui_dev.c" - -#endif