X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=shaders%2Fvg%2Fblit.vs.glsl;fp=shaders%2Fvg%2Fblit.vs.glsl;h=2593725364951e47a10d6af27922f8cf90505f99;hb=ecc4dfbfb3adf91d2dfc03ba0ec9a821fcc2390c;hp=0000000000000000000000000000000000000000;hpb=3bb0287d544a4cb75de9afe2927ac8e946f3a18e;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/vg/blit.vs.glsl b/shaders/vg/blit.vs.glsl new file mode 100644 index 0000000..2593725 --- /dev/null +++ b/shaders/vg/blit.vs.glsl @@ -0,0 +1,8 @@ +layout (location=0) in vec2 a_co; +out vec2 aUv; + +void main() +{ + gl_Position = vec4(a_co*2.0-1.0,0.0,1.0); + aUv = a_co; +}