X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=shaders%2Fmodel_character_view.fs;h=7a3d63ec39651fb22b875ffdc78f2684f39706f7;hb=98b9bcf0e10bc02cf679d03fa269613e140ba878;hp=a85e124d8a862947ce3b26f2da13a7f2551459fc;hpb=409edea2cf6271956137918e4e0b4f1c2addf620;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/model_character_view.fs b/shaders/model_character_view.fs index a85e124..7a3d63e 100644 --- a/shaders/model_character_view.fs +++ b/shaders/model_character_view.fs @@ -27,7 +27,7 @@ void main() vec3 total_light = newlight_compute_ambient(); vec3 world_light = newlight_compute_world_diffuse( qnorm ); - float world_shadow = newlight_compute_sun_shadow(); + float world_shadow = newlight_compute_sun_shadow( vec3(1.0) ); total_light += world_light * world_shadow; vfrag = apply_fog( vfrag * total_light, fdist );