X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=shaders%2Fblitblur.h;h=a662d41834adec96e8568b4fbd7c919dd67d80cc;hb=403726131f9b460c3264e4f64c46f8aaa82978fe;hp=e341cea2827f586283432bbcbd731a01255d6c04;hpb=f7db507815e2822d971031c30f25e02b45e9c914;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/shaders/blitblur.h b/shaders/blitblur.h index e341cea..a662d41 100644 --- a/shaders/blitblur.h +++ b/shaders/blitblur.h @@ -24,7 +24,6 @@ static struct vg_shader _shader_blitblur = { "uniform sampler2D uTexMain;\n" "uniform sampler2D uTexMotion;\n" "uniform float uBlurStrength;\n" -"uniform float uBlurExponent;\n" "\n" "in vec2 aUv;\n" "\n" @@ -56,7 +55,6 @@ static struct vg_shader _shader_blitblur = { static GLuint _uniform_blitblur_uTexMain; static GLuint _uniform_blitblur_uTexMotion; static GLuint _uniform_blitblur_uBlurStrength; -static GLuint _uniform_blitblur_uBlurExponent; static void shader_blitblur_uTexMain(int i){ glUniform1i(_uniform_blitblur_uTexMain,i); } @@ -66,9 +64,6 @@ static void shader_blitblur_uTexMotion(int i){ static void shader_blitblur_uBlurStrength(float f){ glUniform1f(_uniform_blitblur_uBlurStrength,f); } -static void shader_blitblur_uBlurExponent(float f){ - glUniform1f(_uniform_blitblur_uBlurExponent,f); -} static void shader_blitblur_register(void){ vg_shader_register( &_shader_blitblur ); } @@ -77,6 +72,5 @@ static void shader_blitblur_link(void){ _uniform_blitblur_uTexMain = glGetUniformLocation( _shader_blitblur.id, "uTexMain" ); _uniform_blitblur_uTexMotion = glGetUniformLocation( _shader_blitblur.id, "uTexMotion" ); _uniform_blitblur_uBlurStrength = glGetUniformLocation( _shader_blitblur.id, "uBlurStrength" ); - _uniform_blitblur_uBlurExponent = glGetUniformLocation( _shader_blitblur.id, "uBlurExponent" ); } #endif /* SHADER_blitblur_H */