X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player_walk.c;h=c3b6c2eba2418dc50ec546a1cea3ddbb0c55bbd1;hb=ec90a4b46865009c1e1b1679f6926e35d2ee3f12;hp=4334473e63335f8dde25db931ccfb54727d238bc;hpb=b3ca3b7a45eec11c46eb19772e10021177665adb;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_walk.c b/player_walk.c index 4334473..c3b6c2e 100644 --- a/player_walk.c +++ b/player_walk.c @@ -69,6 +69,7 @@ VG_STATIC void player_walk_generic_to_skate( player_instance *player, VG_STATIC void player_walk_drop_in_to_skate( player_instance *player ) { + player->immobile = 0; player->subsystem = k_player_subsystem_skate; struct player_walk *w = &player->_walk; @@ -282,6 +283,9 @@ VG_STATIC void player__walk_pre_update( player_instance *player ) player->subsystem = k_player_subsystem_drive; } else{ + if( !player_get_player_board(player) ) + return; + if( w->state.activity == k_walk_activity_ground ){ if( player_walk_scan_for_drop_in( player ) ){ w->state.outro_type = k_walk_outro_drop_in; @@ -382,7 +386,10 @@ VG_STATIC void player__walk_update( player_instance *player ) m3x3_mulv( player->basis, forward_dir, forward_dir ); m3x3_mulv( player->basis, right_dir, right_dir ); - w->move_speed = v2_length( srinput.joy_steer ); + v2f steer; + joystick_state( k_srjoystick_steer, steer ); + + w->move_speed = v2_length( steer ); world_instance *world = get_active_world(); /* @@ -424,8 +431,9 @@ VG_STATIC void player__walk_update( player_instance *player ) */ float accel_speed = 0.0f, nominal_speed = 0.0f; v3f movedir; - v3_muls( right_dir, srinput.joy_steer[0], movedir ); - v3_muladds( movedir, forward_dir, srinput.joy_steer[1], movedir ); + + v3_muls( right_dir, steer[0], movedir ); + v3_muladds( movedir, forward_dir, steer[1], movedir ); if( w->state.activity == k_walk_activity_ground ){ v3_normalize( surface_avg ); @@ -433,7 +441,7 @@ VG_STATIC void player__walk_update( player_instance *player ) v3f tx, ty; rb_tangent_basis( surface_avg, tx, ty ); - if( v2_length2(srinput.joy_steer) > 0.001f ){ + if( v2_length2(steer) > 0.001f ){ /* clip movement to the surface */ float d = v3_dot(surface_avg,movedir); v3_muladds( movedir, surface_avg, -d, movedir ); @@ -461,7 +469,7 @@ VG_STATIC void player__walk_update( player_instance *player ) nominal_speed = k_airspeed; } - if( v2_length2( srinput.joy_steer ) > 0.001f ){ + if( v2_length2( steer ) > 0.001f ){ player_accelerate( player->rb.v, movedir, nominal_speed, accel_speed ); v3_normalize( movedir ); } @@ -644,19 +652,19 @@ VG_STATIC void player__walk_post_update( player_instance *player ) audio_lock(); if( w->surface == k_surface_prop_concrete ){ audio_oneshot_3d( - &audio_footsteps[rand()%vg_list_size(audio_footsteps)], + &audio_footsteps[vg_randu32()%vg_list_size(audio_footsteps)], player->rb.co, 40.0f, 1.0f ); } else if( w->surface == k_surface_prop_grass ){ audio_oneshot_3d( - &audio_footsteps_grass[rand()%vg_list_size(audio_footsteps_grass)], + &audio_footsteps_grass[vg_randu32()%vg_list_size(audio_footsteps_grass)], player->rb.co, 40.0f, 1.0f ); } else if( w->surface == k_surface_prop_wood ){ audio_oneshot_3d( - &audio_footsteps_wood[rand()%vg_list_size(audio_footsteps_wood)], + &audio_footsteps_wood[vg_randu32()%vg_list_size(audio_footsteps_wood)], player->rb.co, 40.0f, 1.0f ); }