X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player_replay.h;h=313b4d4f0bb273434ec39ecf4d2c63b135ba47c9;hb=refs%2Fheads%2Fmenu2;hp=d6e229372da30654926756111a22f8378bd2ce7b;hpb=81099ee81c1a09ead474333101408b7b8a4a94fc;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_replay.h b/player_replay.h index d6e2293..313b4d4 100644 --- a/player_replay.h +++ b/player_replay.h @@ -59,6 +59,7 @@ struct replay_gamestate v3f angles; struct player_cam_controller cam_control; u32 current_run_version; + bool drowned; }; /* we save this per-anim-frame. if there glider is existing in any state */ @@ -115,8 +116,8 @@ void * replay_frame_data( replay_frame *frame, enum replay_framedata type ); void skaterift_replay_pre_update(void); -void skaterift_replay_imgui(void); -void skaterift_replay_debug_info(void); +void skaterift_replay_imgui( ui_context *ctx ); +void skaterift_replay_debug_info( ui_context *ctx ); void skaterift_record_frame( replay_buffer *replay, int force_gamestate ); void skaterift_replay_post_render(void);