X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player_replay.h;fp=player_replay.h;h=2c18d4c68a17797ca5425f9ae8e42948baeb81fe;hb=9eb3de757a997becb8406417a4bf613f4cb04900;hp=1befaada2a0f5f8a86747c58be5be61178d080d2;hpb=b615f03b922d155f9449d2a23d3cc18eed320ed3;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_replay.h b/player_replay.h index 1befaad..2c18d4c 100644 --- a/player_replay.h +++ b/player_replay.h @@ -9,13 +9,21 @@ static i32 k_replay_test = 0; typedef struct replay_buffer replay_buffer; typedef struct replay_frame replay_frame; +typedef struct replay_gamestate replay_gamestate; +typedef struct replay_sfx replay_sfx; struct replay_buffer { void *data; u32 size; /* bytes */ - replay_frame *head, *tail, *cursor_frame; + enum replay_control { + k_replay_control_scrub, + k_replay_control_play, + } + control; + replay_frame *head, *tail, *cursor_frame, + *statehead; f64 cursor; }; @@ -23,15 +31,40 @@ struct replay_frame { player_animation anim; struct board_pose board_pose; + v3f cam_pos, cam_angles; + f32 cam_fov; + f64 time; replay_frame *l, *r; - /* eventually, sound events, player iframes and stuff? */ + u16 gamestate_count, sfx_count; +}; + +struct replay_gamestate { + enum player_subsystem system; + rigidbody rb; + v3f angles; + + struct player_cam_controller cam_control; + + union { + struct player_skate_state skate; + struct player_walk_state walk; + }; +}; + +struct replay_sfx { + u32 none; }; VG_STATIC void replay_debug_info( player_instance *player ); -VG_STATIC replay_frame *replay_newframe( replay_buffer *replay ); +VG_STATIC replay_frame *replay_newframe( replay_buffer *replay, + u16 gamestate_count, u16 sfx_count ); VG_STATIC void replay_imgui( player_instance *player ); VG_STATIC void replay_seek( replay_buffer *replay, f64 t ); +replay_gamestate *replay_frame_gamestate( replay_frame *frame, u16 index ); +replay_sfx *replay_frame_sfx( replay_frame *frame, u16 index ); +VG_STATIC replay_frame *replay_find_recent_stateframe( replay_buffer *replay ); + #endif /* PLAYER_REPLAY_H */