X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player_replay.c;h=6fea7d91338c5805fe7dae536877fe6c3ab47845;hb=76315944e5a98838163e0aba8601ed3522f0724d;hp=12f7f6b830a046559591cda15af319950b766582;hpb=2dbc6f4022802b89c934ba78e7085cc7ee81799b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_replay.c b/player_replay.c index 12f7f6b..6fea7d9 100644 --- a/player_replay.c +++ b/player_replay.c @@ -54,7 +54,7 @@ static replay_frame *replay_newframe( replay_buffer *replay, u16 data_table[4][2]; data_table[ k_replay_framedata_animator ][1] = animator_size; data_table[ k_replay_framedata_gamestate ][1] = gamestate_size; - data_table[ k_replay_framedata_sfx ][1] = 0; + data_table[ k_replay_framedata_sfx ][1] = sfx_count*sizeof(struct net_sfx); data_table[ k_replay_framedata_internal_gamestate ][1] = 0; if( gamestate_size ){ data_table[ k_replay_framedata_internal_gamestate ][1] = @@ -114,8 +114,19 @@ check_again:; return frame; } -static void replay_seek( replay_buffer *replay, f64 t ){ - if( !replay->head ) return; +static void replay_emit_frame_sounds( replay_frame *frame ){ + void *baseptr = frame; + u16 *inf = frame->data_table[k_replay_framedata_sfx]; + struct net_sfx *buffer = baseptr + inf[0]; + u32 count = inf[1] / sizeof(struct net_sfx); + + for( u32 i=0; ihead ) return 0; assert( replay->tail ); if( t < replay->tail->time ) t = replay->tail->time; @@ -132,13 +143,18 @@ static void replay_seek( replay_buffer *replay, f64 t ){ } f64 dir = t - replay->cursor; - if( dir == 0.0 ) return; + if( dir == 0.0 ) return 0; dir = vg_signf( dir ); + u32 i=4096; while( i --> 0 ){ - if( dir < 0.0 ) - if( t > replay->cursor_frame->time ) break; + if( dir < 0.0 ){ + if( t > replay->cursor_frame->time ) { + replay->cursor = t; + return 1; + } + } replay_frame *next; if( dir > 0.0 ) next = replay->cursor_frame->r; @@ -146,16 +162,23 @@ static void replay_seek( replay_buffer *replay, f64 t ){ if( !next ) break; - if( dir > 0.0 ) - if( t < next->time ) break; + if( dir > 0.0 ){ + if( t < next->time ){ + replay->cursor = t; + return 1; + } + } + + replay_emit_frame_sounds( next ); replay->cursor_frame = next; replay->cursor = next->time; - if( !i ) return; + if( !i ) return 1; } replay->cursor = t; + return 0; } static replay_frame *replay_find_recent_stateframe( replay_buffer *replay ){ @@ -176,7 +199,7 @@ static f32 replay_subframe_time( replay_buffer *replay ){ replay_frame *next = frame->r; if( next ){ f64 l = next->time - frame->time, - t = (replay->cursor - frame->time) / l; + t = (l <= (1.0/128.0))? 0.0: (replay->cursor - frame->time) / l; return vg_clampf( t, 0.0f, 1.0f ); } else @@ -218,8 +241,8 @@ struct replay_rb{ v4f q; }; -static -void skaterift_record_frame( replay_buffer *replay, int force_gamestate ){ +static void skaterift_record_frame( replay_buffer *replay, + int force_gamestate ){ f64 delta = 9999999.9, statedelta = 9999999.9; @@ -261,7 +284,8 @@ void skaterift_record_frame( replay_buffer *replay, int force_gamestate ){ }[ localplayer.subsystem ]; replay_frame *frame = replay_newframe( replay, - animator_size, gamestate_size, 0 ); + animator_size, gamestate_size, + localplayer.local_sfx_buffer_count ); frame->system = localplayer.subsystem; if( save_state ){ @@ -302,8 +326,15 @@ void skaterift_record_frame( replay_buffer *replay, int force_gamestate ){ if( localplayer.gate_waiting ){ m4x3_mulv( localplayer.gate_waiting->transport, frame->cam_pos, frame->cam_pos ); + + v3f v0; + v3_angles_vector( localplayer.cam.angles, v0 ); + m3x3_mulv( localplayer.gate_waiting->transport, v0, v0 ); + v3_angles( v0, frame->cam_angles ); } - v3_copy( localplayer.cam.angles, frame->cam_angles ); + else + v3_copy( localplayer.cam.angles, frame->cam_angles ); + frame->cam_fov = localplayer.cam.fov; /* animator */ @@ -316,6 +347,13 @@ void skaterift_record_frame( replay_buffer *replay, int force_gamestate ){ else if( localplayer.subsystem == k_player_subsystem_dead ){ memcpy( dst, &player_dead.animator, animator_size ); } + + /* sound effects */ + memcpy( replay_frame_data( frame, k_replay_framedata_sfx ), + localplayer.local_sfx_buffer, + sizeof(struct net_sfx)*localplayer.local_sfx_buffer_count ); + + localplayer.local_sfx_buffer_count = 0; } static @@ -333,7 +371,7 @@ void skaterift_restore_frame( replay_frame *frame ){ memcpy( &player_skate.state, src, src_size ); } else if( frame->system == k_player_subsystem_dead ){ - player__dead_transition(); + player__dead_transition(0); struct replay_rb *arr = src; for( u32 i=0; itime, vg_smoothstepf( skaterift.resume_transition ) ); - replay_seek( &skaterift.replay, target ); + if( replay_seek( &skaterift.replay, target ) ) + skaterift.track_velocity = 1.0f; + else + skaterift.track_velocity = 0.0f; } } } @@ -439,7 +480,8 @@ static void skaterift_replay_pre_update(void){ f64 target = skaterift.replay.cursor; target += skaterift.track_velocity * vg.time_frame_delta; - replay_seek( &skaterift.replay, target ); + if( !replay_seek( &skaterift.replay, target ) ) + skaterift.track_velocity = 0.0f; } if( button_down( k_srbind_mback ) ){