X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player_common.h;h=e4f332b01cb96a3604a37ef23713db0a3f3afc9e;hb=974243aa916dc59758cf104f3393cc374f125b12;hp=1b6ec71641950a08f2703ddb9346e08d968209ae;hpb=7fb317c87e6d6a0a2a0de714b278ff8763254657;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_common.h b/player_common.h index 1b6ec71..e4f332b 100644 --- a/player_common.h +++ b/player_common.h @@ -3,7 +3,6 @@ #include "player_api.h" -static v3f TEMP_TPV_EXTRA; /* TODO: what? */ static float k_cam_spring = 20.0f, k_cam_damp = 6.7f, @@ -19,5 +18,6 @@ VG_STATIC void player__cam_iterate( player_instance *player ); VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k ); struct player_board *player_get_player_board( struct player_instance *player ); struct player_model *player_get_player_model( struct player_instance *player ); +VG_STATIC float player_get_heading_yaw( player_instance *player ); #endif /* PLAYER_COMMON_H */