X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player_common.h;h=129c335d172b6df606ff8851d5de16030ae3dd3b;hb=4c673ebccdd6d12e2eb6c2804b79602da98ea8b1;hp=285a3dec0537e74c9c357ee320391ca3f42242d1;hpb=b8d9653b23cc9d09608e05f08020fb923b3305ac;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_common.h b/player_common.h index 285a3de..129c335 100644 --- a/player_common.h +++ b/player_common.h @@ -8,11 +8,14 @@ static v3f TEMP_TPV_EXTRA; /* TODO: what? */ VG_STATIC float k_cam_spring = 20.0f, k_cam_damp = 6.7f, - k_cam_punch = -1.0f; + k_cam_punch = -1.0f, + k_cam_shake_strength = 0.0001f, + k_cam_shake_trackspeed = 0.2f; VG_STATIC void player_look( player_instance *player, v3f angles ); VG_STATIC void player__cam_iterate( player_instance *player ); VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k ); struct player_board *player_get_player_board( struct player_instance *player ); +struct player_model *player_get_player_model( struct player_instance *player ); #endif /* PLAYER_COMMON_H */