X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player.h;h=c8c9abc54b8932ecd480838014a44001ca9c4dfb;hb=6294ef64d948eab2365e39a2645c9843aa96fba8;hp=0b6db882031480bbd9a803f33649955b96c732c2;hpb=a64c18c5996fd5ac9601239f91b12275f04f9cd9;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.h b/player.h index 0b6db88..c8c9abc 100644 --- a/player.h +++ b/player.h @@ -14,7 +14,7 @@ #include "bvh.h" VG_STATIC float - k_walkspeed = 20.0f, /* no longer used */ + k_walkspeed = 12.0f, /* no longer used */ k_runspeed = 20.0f, k_board_radius = 0.3f, k_board_length = 0.45f, @@ -87,6 +87,21 @@ VG_STATIC struct gplayer v3f handl_target, handr_target, handl, handr; + + /* Input */ + struct input_binding *input_js1h, + *input_js1v, + *input_js2h, + *input_js2v, + *input_emjs2h, + *input_emjs2v, + *input_jump, + *input_push, + *input_walkh, + *input_walkv, + *input_switch_mode, + *input_reset, + *input_grab; /* Camera */ float air_blend; @@ -124,6 +139,7 @@ VG_STATIC struct gplayer float walk; int step_phase; + enum mdl_surface_prop surface_prop; /* player model */ struct player_model @@ -188,6 +204,8 @@ VG_STATIC void player_save_rewind_frame(void); /* * Submodules */ +VG_STATIC void player_mouseview(void); + #include "player_physics.h" #include "player_ragdoll.h" #include "player_model.h" @@ -202,6 +220,68 @@ VG_STATIC void player_save_rewind_frame(void); VG_STATIC void player_init(void) /* 1 */ { + player.input_js1h = vg_create_named_input( "steer-h", k_input_type_axis ); + player.input_js1v = vg_create_named_input( "steer-v", k_input_type_axis ); + player.input_grab = vg_create_named_input( "grab", k_input_type_axis_norm ); + player.input_js2h = vg_create_named_input( "grab-h", k_input_type_axis ); + player.input_js2v = vg_create_named_input( "grab-v", k_input_type_axis ); + player.input_emjs2h = vg_create_named_input( "kbgrab-h", k_input_type_axis ); + player.input_emjs2v = vg_create_named_input( "kbgrab-v", k_input_type_axis ); + player.input_jump = vg_create_named_input( "jump", k_input_type_button ); + player.input_push = vg_create_named_input( "push", k_input_type_axis_norm ); + + player.input_walkh = vg_create_named_input( "walk-h", + k_input_type_axis ); + player.input_walkv = vg_create_named_input( "walk-v", + k_input_type_axis ); + + + player.input_switch_mode = vg_create_named_input( "switch-mode", + k_input_type_button ); + player.input_reset = vg_create_named_input( "reset", k_input_type_button ); + + const char *default_cfg[] = + { + "bind steer-h gp-ls-h", + "bind -steer-h a", + "bind +steer-h d", + + "bind steer-v gp-ls-v", + "bind -steer-v w", + "bind +steer-v s", + + "bind grab gp-rt", + "bind grab-h gp-rs-h", + "bind grab-v gp-rs-v", + + "bind -kbgrab-h left", + "bind +kbgrab-h right", + "bind -kbgrab-v down", + "bind +kbgrab-v up", + + "bind jump space", + "bind jump gp-a", + + "bind push gp-lt", + "bind +push shift", + + "bind walk-h gp-ls-h", + "bind walk-v gp-ls-v", + "bind +walk-h d", + "bind -walk-h a", + "bind +walk-v w", + "bind -walk-v s", + + "bind reset gp-lb", + "bind reset r", + + "bind switch-mode gp-y", + "bind switch-mode e", + }; + + for( int i=0; ion_board ) - { - player.angles[0] = atan2f( -phys->rb.forward[2], - -phys->rb.forward[0] ); - } + player.is_dead = 0; + player.death_tick_allowance = 30; + player_restore_frame(); - player.mdl.shoes[0] = 1; - player.mdl.shoes[1] = 1; + if( !phys->on_board ) + { + player.angles[0] = atan2f( -phys->rb.forward[2], + -phys->rb.forward[0] ); + } + + player.mdl.shoes[0] = 1; + player.mdl.shoes[1] = 1; - world_routes_notify_reset(); + world_routes_notify_reset(); - /* apply 1 frame of movement */ - player_do_motion(); + /* apply 1 frame of movement */ + player_do_motion(); + } + else + { + /* cant do that */ + audio_lock(); + audio_play_oneshot( &audio_rewind[4], 1.0f ); + audio_unlock(); + } } } - if( vg_get_button_down( "switchmode" ) ) + if( vg_input_button_down( player.input_switch_mode ) ) { phys->on_board ^= 0x1; @@ -362,6 +474,9 @@ VG_STATIC void player_update_pre(void) audio_unlock(); } + + if( !phys->on_board ) + player_mouseview(); } VG_STATIC void player_update_fixed(void) /* 2 */ @@ -472,17 +587,6 @@ VG_STATIC void player_update_post(void) budget -= advt; } -#if 0 - if( player.dist_accum >= 5.0f ) - { - audio_lock(); - audio_player_playclip( &audio_rewind_player, &audio_rewind[4] ); - audio_unlock(); - - player.dist_accum -= 5.0f; - } -#endif - player.rewind_time = vg_maxf( 0.0f, player.rewind_time ); float current_time = vg.time - player.diag_rewind_start, @@ -587,6 +691,7 @@ VG_STATIC void player_kill(void) { player.is_dead = 1; player_ragdoll_copy_model( player.phys.rb.v ); + world_routes_clear(); } }