X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=player.h;h=2ae0485307b8f056e5dd51911c6d2d1ac2e64106;hb=0399d5a0a2e1818c3d4951f42abc1132f7e26421;hp=6315e1a219c9dadb4b53cae73bdb73bb293585dd;hpb=6c84fa207dec2cf8e92b3882492bdd2f92ee7afe;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.h b/player.h index 6315e1a..2ae0485 100644 --- a/player.h +++ b/player.h @@ -111,8 +111,7 @@ static localplayer; */ VG_STATIC -void (*_player_system_register[])(void) = -{ +void (*_player_system_register[])(void) = { player__walk_register, player__skate_register, NULL, @@ -120,8 +119,7 @@ void (*_player_system_register[])(void) = }; VG_STATIC -void (*_player_bind[])( player_instance *player ) = -{ +void (*_player_bind[])( player_instance *player ) = { player__walk_bind, player__skate_bind, NULL, @@ -129,8 +127,7 @@ void (*_player_bind[])( player_instance *player ) = }; VG_STATIC -void (*_player_reset[])( player_instance *player, ent_spawn *rp ) = -{ +void (*_player_reset[])( player_instance *player, ent_spawn *rp ) = { player__walk_reset, player__skate_reset, NULL, @@ -138,8 +135,7 @@ void (*_player_reset[])( player_instance *player, ent_spawn *rp ) = }; VG_STATIC -void (*_player_pre_update[])( player_instance *player ) = -{ +void (*_player_pre_update[])( player_instance *player ) = { player__walk_pre_update, player__skate_pre_update, NULL, @@ -147,8 +143,7 @@ void (*_player_pre_update[])( player_instance *player ) = }; VG_STATIC -void( *_player_update[])( player_instance *player ) = -{ +void( *_player_update[])( player_instance *player ) = { player__walk_update, player__skate_update, player__dead_update, @@ -156,8 +151,7 @@ void( *_player_update[])( player_instance *player ) = }; VG_STATIC -void( *_player_post_update[])( player_instance *player ) = -{ +void( *_player_post_update[])( player_instance *player ) = { player__walk_post_update, player__skate_post_update, NULL, @@ -165,8 +159,7 @@ void( *_player_post_update[])( player_instance *player ) = }; VG_STATIC -void( *_player_im_gui[])( player_instance *player ) = -{ +void( *_player_im_gui[])( player_instance *player ) = { player__walk_im_gui, player__skate_im_gui, NULL, @@ -174,8 +167,7 @@ void( *_player_im_gui[])( player_instance *player ) = }; VG_STATIC -void( *_player_animate[])( player_instance *player, player_animation *dest ) = -{ +void( *_player_animate[])( player_instance *player, player_animation *dest ) = { player__walk_animate, player__skate_animate, player__dead_animate, @@ -183,33 +175,13 @@ void( *_player_animate[])( player_instance *player, player_animation *dest ) = }; VG_STATIC -void( *_player_post_animate[])( player_instance *player ) = -{ +void( *_player_post_animate[])( player_instance *player ) = { player__walk_post_animate, player__skate_post_animate, player__dead_post_animate, player__drive_post_animate }; -VG_STATIC -void( *_player_store_state[] )( player_instance *player ) = -{ - NULL, - NULL, - NULL, - NULL -}; - -VG_STATIC -void( *_player_load_state_lerp[] )( player_instance *player, - void *A, void *B, f32 t ) = -{ - NULL, - NULL, - NULL, - NULL -}; - PLAYER_API void player__debugtext( int size, const char *fmt, ... ); PLAYER_API void player__create( player_instance *inst ); PLAYER_API void player__use_avatar( player_instance *player,