X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=main.c;h=a2a1f3a8a1151ec18293cbdbac7fb6e1e1dc28b9;hb=4c49b11c317034277be4d117c5d2847ef2f3492b;hp=f3b5b8cfa0b1598211ba5ddb195fa23fec09690e;hpb=344f0153cf1907da87dd041db3ec517325b1c429;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/main.c b/main.c index f3b5b8c..a2a1f3a 100644 --- a/main.c +++ b/main.c @@ -17,7 +17,7 @@ vg_tex2d tex_water = { .path = "textures/water.qoi" }; static int debugview = 0; static int sv_debugcam = 0; static int lightedit = 0; -static int sv_scene = 1; +static int sv_scene = 0; /* Components */ #include "road.h" @@ -55,6 +55,7 @@ void vg_register(void) static void init_other(void) { + player_init(); render_init(); gate_init(); world_init(); @@ -92,14 +93,6 @@ static int playermodel( int argc, char const *argv[] ) void vg_start(void) { - vg_convar_push( (struct vg_convar){ - .name = "scene", - .data = &sv_scene, - .data_type = k_convar_dtype_i32, - .opt_i32 = { .min=0, .max=1, .clamp=1 }, - .persistent = 1 - }); - vg_convar_push( (struct vg_convar){ .name = "fc", .data = &freecam, @@ -173,7 +166,7 @@ void vg_start(void) if( sv_scene == 0 ) { - character_load( &player.mdl, "ch_default" ); + character_load( &player.mdl, "ch_outlaw" ); character_init_ragdoll( &player.mdl ); world_load(); @@ -247,20 +240,15 @@ static void render_main_game(void) /* * Draw world */ - + render_world( vg_pv, player.camera ); render_water_texture( player.camera ); glBindFramebuffer( GL_FRAMEBUFFER, 0 ); render_water_surface( vg_pv, player.camera ); - vg_tex2d_bind( &tex_water, 1 ); - - for( int i=0; i