X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=input.h;h=ee7cbee9e5f9d5828e970998878d78c7a20ffa34;hb=9c0893a71497912deecdcd84dff9afbeac32f8f4;hp=7e1e6aa4f0afc84f6d16197ce1af1d9344b6dcc8;hpb=7122b79f53f4501751d884c0bf2e838ab501c4a3;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/input.h b/input.h index 7e1e6aa..ee7cbee 100644 --- a/input.h +++ b/input.h @@ -32,6 +32,8 @@ enum sr_bind{ k_srbind_world_left, k_srbind_world_right, k_srbind_home, + k_srbind_lobby, + k_srbind_chat, k_srbind_max, }; @@ -125,7 +127,9 @@ static const char *button_display_string( enum sr_bind button ) [k_srbind_replay_play]= controller_glyph( SDL_CONTROLLER_BUTTON_X ), [k_srbind_replay_freecam]=controller_glyph(SDL_CONTROLLER_BUTTON_Y ), [k_srbind_replay_resume]=controller_glyph( SDL_CONTROLLER_BUTTON_A ), - [k_srbind_sit] = controller_glyph( SDL_CONTROLLER_BUTTON_B ) + [k_srbind_sit] = controller_glyph( SDL_CONTROLLER_BUTTON_B ), + [k_srbind_lobby] = controller_glyph( SDL_CONTROLLER_BUTTON_DPAD_LEFT ), + [k_srbind_chat] = "" }; const char *keyboard_table[ k_srbind_max ] = { @@ -150,7 +154,9 @@ static const char *button_display_string( enum sr_bind button ) [k_srbind_replay_play]= KEYBOARD_GLYPH( "G" ), [k_srbind_replay_freecam] = KEYBOARD_GLYPH( "F" ), [k_srbind_replay_resume]= "\xa1", - [k_srbind_sit] = KEYBOARD_GLYPH( "Z" ) + [k_srbind_sit] = KEYBOARD_GLYPH( "Z" ), + [k_srbind_lobby] = KEYBOARD_GLYPH( "" ), // FIXME: what is tab? + [k_srbind_chat] = KEYBOARD_GLYPH( "Y" ) }; if( vg_input.display_input_method == k_input_method_controller ) @@ -207,10 +213,16 @@ static const char *joystick_display_string( enum sr_joystick joystick, else return keyboard_table[ joystick ][axis]; } -static int buttons_filter_fixed(void) -{ - if( !srinput.enabled ) return 1; - if( vg_ui.wants_mouse ) return 1; +static int input_filter_generic(void){ + if( !srinput.enabled || vg_ui.wants_mouse || vg_console.enabled ) + return 1; + else + return 0; +} + +static int buttons_filter_fixed(void){ + if( input_filter_generic() ) + return 1; if( vg.engine_stage == k_engine_stage_update_fixed ) if( vg.fixed_iterations > 0 ) @@ -220,8 +232,7 @@ static int buttons_filter_fixed(void) } /* Rising edge of button */ -static int button_down( enum sr_bind button ) -{ +static int button_down( enum sr_bind button ){ if( buttons_filter_fixed() ) return 0; if( srinput.button_states[ button ][0] && @@ -232,8 +243,7 @@ static int button_down( enum sr_bind button ) } /* Falling edge of button */ -static int button_up( enum sr_bind button ) -{ +static int button_up( enum sr_bind button ){ if( buttons_filter_fixed() ) return 0; if( !srinput.button_states[ button ][0] && @@ -244,23 +254,25 @@ static int button_up( enum sr_bind button ) } /* State of button */ -static int button_press( enum sr_bind button ) -{ - if( vg_ui.wants_mouse ) return 0; - return srinput.button_states[ button ][0]; +static int button_press( enum sr_bind button ){ + if( input_filter_generic() ) + return 0; + return + srinput.button_states[ button ][0]; } -static void joystick_state( enum sr_joystick joystick, v2f state ) -{ - if( vg_ui.wants_mouse ) +static void joystick_state( enum sr_joystick joystick, v2f state ){ + if( input_filter_generic() ) v2_zero( state ); else v2_copy( srinput.joystick_states[ joystick ][0], state ); } static float axis_state( enum sr_axis axis ){ - if( vg_ui.wants_mouse ) return 0.0f; - else return srinput.axis_states[axis][0]; + if( input_filter_generic() ) + return 0.0f; + else + return srinput.axis_states[axis][0]; } static void setbtn( enum sr_bind button, u8 value ) @@ -315,6 +327,8 @@ static void skaterift_preupdate_inputs(void) setbtn( k_srbind_replay_freecam, vg_getkey(SDLK_f) ); setbtn( k_srbind_replay_resume, vg_getkey(SDLK_SPACE) ); setbtn( k_srbind_sit, vg_getkey(SDLK_z) ); + setbtn( k_srbind_lobby, vg_getkey(SDLK_TAB) ); + setbtn( k_srbind_chat, vg_getkey(SDLK_y) ); /* axis * --------------------------------------------*/ @@ -376,6 +390,8 @@ static void skaterift_preupdate_inputs(void) setbtn( k_srbind_replay_play, buttons[ SDL_CONTROLLER_BUTTON_X ] ); setbtn( k_srbind_replay_freecam, buttons[ SDL_CONTROLLER_BUTTON_Y ] ); setbtn( k_srbind_sit, buttons[ SDL_CONTROLLER_BUTTON_B ] ); + setbtn( k_srbind_lobby, buttons[ SDL_CONTROLLER_BUTTON_DPAD_LEFT ] ); + // k_srbind_chat float *axis = controller->axises; float *steer = srinput.joystick_states[ k_srjoystick_steer ][0],