X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=gameserver.h;h=3d0e71383bf9b5a8a2d0afe73e1b77ffde16d923;hb=72f789aa46c913ec2ffa10907b2124f8d09670e5;hp=ac1c4914201c5b8cca64e8ed825c36e9ba0f2164;hpb=15c0b8cb57ed5d10814103eaa0b5c06e8ae117e4;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gameserver.h b/gameserver.h index ac1c491..3d0e713 100644 --- a/gameserver.h +++ b/gameserver.h @@ -1,16 +1,13 @@ -#ifndef GAMESERVER_H -#define GAMESERVER_H - +#pragma once #define VG_SERVER -#include "vg/vg.h" +#include "vg/vg_platform.h" #include "vg/vg_steam.h" #include "vg/vg_steam_networking.h" #include "vg/vg_steam_http.h" #include "vg/vg_steam_auth.h" #include "network_msg.h" #include "network_common.h" -#include "highscores.h" #include #define CLIENT_KNOWLEDGE_SAME_WORLD0 0x1 @@ -36,6 +33,9 @@ struct { } items[k_netmsg_playeritem_max]; + char region[ NETWORK_REGION_MAX ]; + u32 region_flags; + u64 steamid; } clients[ NETWORK_MAX_PLAYERS ]; @@ -46,11 +46,11 @@ struct { /* TODO: Consider removing this */ int monitor_fd; int monitor_clients[ 4 ]; + + bool loopback_test; } static gameserver = { .auth_mode = eServerModeAuthentication }; static ISteamNetworkingSockets *hSteamNetworkingSockets = NULL; - -#endif /* GAMESERVER_H */