X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=common.h;h=f9bcafa93a7c0fe34496c51365c6c48ba40609d0;hb=b1557496a922904b7abcd47d5a59a6da44d70fe8;hp=a7cb78fc7c1d89f490945cf9cfa0a3a7b69a481b;hpb=03aada77bbf0d268216a4ace0281ccb97ea9a409;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/common.h b/common.h index a7cb78f..f9bcafa 100644 --- a/common.h +++ b/common.h @@ -15,6 +15,7 @@ #include "submodules/anyascii/impl/c/anyascii.c" #define RESET_MAX_TIME 45.0 +VG_STATIC v3f TEMP_BOARD_0, TEMP_BOARD_1; enum menu_controller_type { @@ -98,8 +99,6 @@ VG_STATIC void str_utf8_collapse( const char *str, char *buf, u32 length ) VG_STATIC float k_runspeed = 20.0f, /* depr */ - k_board_radius = 0.3f, - k_board_length = 0.45f, k_board_allowance = 0.04f, k_friction_lat = 12.0f, k_friction_resistance = 0.01f, @@ -110,14 +109,15 @@ VG_STATIC float k_steer_air = 3.6f, k_steer_air_lerp = 0.3f, k_pump_force = 0.0f, - k_downforce = 5.0f, + k_downforce = 0.0f, + k_escape_velocity = 1.0f, k_walk_downforce = 8.0f, k_jump_charge_speed = (1.0f/1.0f), k_jump_force = 5.0f, k_pitch_limit = 1.5f, k_look_speed = 2.0f, - k_spin_boost = 1.5f, + k_spin_boost = 4.20f, k_cog_spring = 0.2f, k_cog_damp = 0.02f, @@ -130,7 +130,98 @@ VG_STATIC float k_spring_angular = 1.0f, k_spring_force = 15.0f, - k_spring_dampener = 5.0f; + k_spring_dampener = 5.0f, + + k_grind_spring = 100.0f, + k_grind_dampener = 6.0f, + k_board_spring = 100.0f, + k_board_dampener = 40.0f, + k_manul_spring = 200.0f, + k_manul_dampener = 30.0f, + k_board_interia = 8.0f, + + k_board_length = 0.45f, + k_board_width = 0.13f, + k_board_end_radius = 0.1f, + k_board_radius = 0.07f; + + +VG_STATIC float + k_walkspeed = 10.0f, + k_airspeed = 1.2f, + k_stopspeed = 4.0f, + k_walk_accel = 10.0f, + k_walk_air_accel = 7.0f, + k_walk_friction = 10.0f, + k_walk_step_height = 0.2f; + +VG_STATIC float + k_cam_punch = -0.1f, + k_cam_spring = 20.0f, + k_cam_damp = 6.7f; +VG_STATIC float k_ragdoll_floatyiness = 20.0f, + k_ragdoll_floatydrag = 1.0f, + k_ragdoll_limit_scale = 1.0f; + +VG_STATIC int k_ragdoll_div = 1, + ragdoll_frame = 0, + k_ragdoll_debug_collider = 1, + k_ragdoll_debug_constraints = 0; + + +VG_STATIC int freecam = 0; +VG_STATIC int walk_grid_iterations = 1; +VG_STATIC float fc_speed = 10.0f; +VG_STATIC int cl_thirdperson = 0; + +VG_STATIC void common_var_temp(void) +{ + VG_VAR_F32( k_cam_punch ); + VG_VAR_F32( k_cam_damp ); + VG_VAR_F32( k_cam_spring ); + + VG_VAR_F32( k_grind_dampener ); + VG_VAR_F32( k_grind_spring ); + VG_VAR_F32( k_board_spring ); + VG_VAR_F32( k_board_dampener ); + VG_VAR_F32( k_board_interia ); + + VG_VAR_F32( k_walkspeed ); + VG_VAR_F32( k_stopspeed ); + VG_VAR_F32( k_airspeed ); + VG_VAR_F32( k_walk_friction ); + VG_VAR_F32( k_walk_air_accel ); + VG_VAR_F32( k_runspeed ); + VG_VAR_F32( k_walk_accel ); + + VG_VAR_I32( freecam ); + VG_VAR_I32( cl_thirdperson ); + VG_VAR_F32_PERSISTENT( fc_speed ); + + /* TODO: NOT PERSISTENT */ + VG_VAR_F32( k_ragdoll_limit_scale ); + VG_VAR_I32( k_ragdoll_div ); + VG_VAR_I32( k_ragdoll_debug_collider ); + VG_VAR_I32( k_ragdoll_debug_constraints ); + + VG_VAR_F32( k_friction_lat ); + + VG_VAR_F32( k_cog_spring ); + VG_VAR_F32( k_cog_damp ); + + VG_VAR_F32( k_cog_mass_ratio ); + VG_VAR_F32( k_escape_velocity ); + VG_VAR_F32( k_downforce ); + + VG_VAR_F32( k_spring_force ); + VG_VAR_F32( k_spring_dampener ); + VG_VAR_F32( k_spring_angular ); + + VG_VAR_F32( k_mmthrow_scale ); + VG_VAR_F32( k_mmcollect_lat ); + VG_VAR_F32( k_mmcollect_vert ); + VG_VAR_F32( k_mmdecay ); +} #endif /* COMMON_H */