X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=build.c;h=addff9e7118bc00fb6ee9f74e108c53734467f01;hb=fbc68c65e01838feb77f47b30994b45fcc39ebaf;hp=0470a3b926f199fc6b91e3c52a86c5a33bd27b66;hpb=d171c9ad5de05c9ac8563fcf9f23760b93fb50f8;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index 0470a3b..addff9e 100644 --- a/build.c +++ b/build.c @@ -249,7 +249,7 @@ void build_shaders(void){ _S( "scene_fxglow", "scene_fxglow.vs", "scene_fxglow.fs" ); _S( "scene_vertex_blend", "scene.vs", "scene_vertex_blend.fs" ); _S( "scene_terrain", "scene.vs", "scene_terrain.fs" ); - _S( "scene_route", "scene.vs", "scene_route.fs" ); + _S( "scene_route", "scene_override.vs", "scene_route.fs" ); _S( "scene_depth", "scene.vs", "scene_depth.fs" ); _S( "scene_position", "scene.vs", "scene_position.fs" ); _S( "scene_cubemapped", "scene.vs", "scene_cubemapped.fs" ); @@ -265,11 +265,13 @@ void build_shaders(void){ _S( "model_character_view", "model_skinned.vs", "model_character_view.fs" ); _S( "model_board_view", "model.vs", "model_character_view.fs" ); _S( "model_entity", "model.vs", "model_entity.fs" ); - _S( "model_gate", "model_gate.vs", "model_gate_lq.fs" ); + _S( "model_gate", "model.vs", "model_gate_lq.fs" ); + _S( "model_gate_unlinked", "model.vs", "model_gate_unlinked.fs" ); _S( "model_font", "model_font.vs", "model_font.fs" ); /* Pointcloud */ - _S( "point_map", "cloud.vs", "cloud.fs" ); + //_S( "point_map", "cloud.vs", "cloud.fs" ); + _S( "particle", "particle.vs", "particle.fs" ); /* 2D */ _S( "blit", "blit.vs", "blit.fs" );