X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;ds=sidebyside;f=build.c;h=4fff0d3c070b4d27ee48e30450ae46f6a05178f9;hb=53b534974303043efaf1d887711fcd349f6a2885;hp=cd721e71e07c568abbce683ebd4fb8be245520e0;hpb=e311bbe2fa903a7e2a922f202f389b799193195d;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/build.c b/build.c index cd721e7..4fff0d3 100644 --- a/build.c +++ b/build.c @@ -14,6 +14,8 @@ */ int compiled_something = 0; +int content_enabled = 1; +int binary_enabled = 1; /* old highscores server */ void build_server( enum compiler compiler ){ @@ -107,21 +109,21 @@ void write_generic_addon_inf( u32 type, const char *title, } void build_shaders(void); -void build_game( enum compiler compiler ){ +void build_game_binary( enum compiler compiler ){ static int shaders_built = 0; if( !shaders_built ){ shaders_built = 1; build_shaders(); } - vg_build_start( "skaterift", compiler ); vg_build_object( "skaterift.c " ); vg_build_add_link_for_graphics(); vg_build_add_link_for_game(); - vg_build_copy_graphics_dependencies(); vg_build_copy_game_dependencies(); +} +void build_game_content( enum compiler compiler ){ vg_build_symbolic_link( "textures_src", "textures" ); vg_build_symbolic_link( "models_src", "models" ); vg_build_symbolic_link( "boards_src", "boards" ); @@ -130,7 +132,6 @@ void build_game( enum compiler compiler ){ vg_build_symbolic_link( "playermodels_src", "playermodels" ); vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir ); vg_build_syscall( "mkdir -p %s/savedata", vg_compiler.build_dir ); - vg_build_syscall( "mkdir -p %s/tools", vg_compiler.build_dir ); vg_build_syscall( "cp blender_export.py %s/tools/", vg_compiler.build_dir ); @@ -168,8 +169,19 @@ void build_game( enum compiler compiler ){ write_generic_addon_inf( k_addon_type_player, "Aaron", "ch_aaron.mdl", "playermodels_src/skaterift_aaron/addon.inf" ); +} + +void build_game( enum compiler compiler ){ + vg_build_start( "skaterift", compiler ); + + if( binary_enabled ){ + build_game_binary( compiler ); + vg_build(); + } + + if( content_enabled ) + build_game_content( compiler ); - vg_build(); compiled_something = 1; } @@ -214,6 +226,15 @@ int main( int argc, char *argv[] ){ if( vg_long_opt( "mingw" ) ) build_game( k_compiler_mingw ); + if( vg_long_opt( "none" ) ) + build_game( k_compiler_none ); + + if( (arg=vg_long_opt_arg( "content" )) ) + content_enabled = atoi(arg); + + if( (arg=vg_long_opt_arg( "binary" )) ) + binary_enabled = atoi(arg); + if( vg_opt('p') || vg_long_opt("run") ){ chdir( vg_compiler.build_dir ); if( vg_compiler.compiler == k_compiler_mingw ) @@ -226,15 +247,17 @@ int main( int argc, char *argv[] ){ if( vg_long_opt( "tar" ) || vg_opt( 't' ) ){ vg_build_syscall( "mkdir -p dist" ); if( compiled_something ) - vg_build_syscall( "tar -chzvf dist/%s-%u.tar.gz %s", - vg_compiler.name, uid, vg_compiler.build_dir ); + vg_build_syscall( "tar -chzvf dist/%s-%u-%s.tar.gz %s", + vg_compiler.name, uid, vg_compiler_str(), + vg_compiler.build_dir ); } if( vg_long_opt( "zip" ) || vg_opt( 'z' ) ){ vg_build_syscall( "mkdir -p dist" ); if( compiled_something ) vg_build_syscall( "zip -r9 dist/%s-%u.zip %s", - vg_compiler.name, uid, vg_compiler.build_dir ); + vg_compiler.name, uid, vg_compiler_str(), + vg_compiler.build_dir ); } } }