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Skaterift comes with the addon in its game files, we just need to install
+ it. This addon script gets updated between skaterift versions. Here are the
+ steps to install it into Blender:
+
+ Go to edit>preferences, and open the addons section.
+
+ Press the install... button at the top right, and browse to the
+ Skaterift game files. Inside the folder named tools is the script
+ blender_export.py to install.
+
+ If you don't know where it is, you can go into your Steam Library, and
+ rightclick Skaterift, selecting Manage>Browse local files.
+
+ Now search for Skaterift .mdl exporter from the addons list, and enable
+ it.
+
+ If installed correctly you should see this: +
+
+ The compiler window is found in the 3D viewport by pressing N and finding the
+ Skate Rift tab, here is where you can setup the options for compiling.
+
+ When you compile it will create a .mdl file. This can be placed in the maps
+ folder of the Skate Rift game files.
+
+ Skate Rift addon will pickup sub-collections on the /export/ collection in
+ blender as models to compile. When you are making content you should also
+ enabled the Pack Textures option.
+ So make sure in your scene outliner you have:
+
+ / Scene collection + L export + L your_content + L mesh.001 + L mesh.002 + L empty + ... ++