moved some stuff
[carveJwlIkooP6JGAAIwe30JlM.git] / world_water.h
index 5b82b12987aa41bc33067b1d5d91660a73e3ab7d..b799e4e56ed9615c536a3ed1ab84e0e17d3cdf79 100644 (file)
@@ -163,7 +163,7 @@ static void render_water_surface( m4x4f pv, m4x3f camera )
 
    fb_bindtex( &wrender.fbdepth, 3 );
    shader_water_uTexBack( 3 );
-   shader_water_uTime( world.routes.time );
+   shader_water_uTime( world_routes.time );
    shader_water_uCamera( camera[3] );
    shader_water_uSurfaceY( wrender.height );