mdl_context mscoreboard;
mdl_open( &mscoreboard, "models/rs_scoretext.mdl", vg_mem.scratch );
mdl_load_metadata_block( &mscoreboard, vg_mem.scratch );
- mdl_async_load_glmesh( &mscoreboard, &world_sfd.mesh_base );
+ mdl_async_load_glmesh( &mscoreboard, &world_sfd.mesh_base, NULL );
mdl_load_mesh_block( &mscoreboard, vg_mem.scratch );