return r | (g<<8) | (b<<16) | (a<<24);
}
-static void ent_route_imgui( world_instance *world, ent_route *route,
+static void ent_route_imgui( ui_context *ctx,
+ world_instance *world, ent_route *route,
ui_point inout_cursor ){
if( route->flags & k_ent_route_flag_out_of_zone )
return;
h = route->factive * 16.0f,
base = inout_cursor[0];//(f32)vg.window_x*0.5f - route->ui_stopper;
- if( route->ui_residual > 0.0f ){
+ if( route->ui_residual > 0.0f )
+ {
ui_px w = route->ui_residual_block_w,
total = w + 4;
v4_copy( route->colour, fadecolour );
fadecolour[3] *= route->ui_residual;
- ui_fill( rect, v4_rgba(fadecolour) );
+ ui_fill( ctx, rect, v4_rgba(fadecolour) );
x += total;
}
int got_first = 0;
- for( u32 i=0; i<valid_sections; i ++ ){
+ for( u32 i=0; i<valid_sections; i ++ )
+ {
struct time_block *block = &blocks[ i ];
ui_px w = 20 + (block->length * 6.0f);
ui_rect rect = { base+x, inout_cursor[1], w, h };
- ui_fill( rect, colour );
+ ui_fill( ctx, rect, colour );
if( block->clean )
- ui_outline( rect, 1, 0xff00ffff, 0 );
+ ui_outline( ctx, rect, 1, 0xff00ffff, 0 );
- if( block->best != 0.0f ){
+ if( block->best != 0.0f )
+ {
char buf[32];
vg_str str;
vg_strnull( &str, buf, 32 );
s = floorf( as ),
ds = floorf( vg_fractf( as ) * 10.0f );
- if( (block->best != 0.0f) && (fabsf(diff) > 0.001f) ){
+ if( (block->best != 0.0f) && (fabsf(diff) > 0.001f) )
+ {
if( diff > 0.0f )
vg_strcatch( &str, '+' );
else
vg_strcatch( &str, '.' );
vg_strcati32( &str, ds );
- ui_text( rect, buf, 1, k_ui_align_middle_center, 0 );
+ ui_text( ctx, rect, buf, 1, k_ui_align_middle_center, 0 );
}
}
}
}
- for( u32 i=0; i<route->checkpoints_count-valid_sections; i++ ){
+ for( u32 i=0; i<route->checkpoints_count-valid_sections; i++ )
+ {
struct time_block *block = &blocks[ i ];
ui_px w = 20;
ui_rect rect = { base+x, inout_cursor[1], w, h };
- ui_outline( rect, -1, colour, 0 );
+ ui_outline( ctx, rect, -1, colour, 0 );
x += w + 4;
- if( !got_first ){
+ if( !got_first )
+ {
route->ui_first_block_width = w;
got_first = 1;
}
vg.time_frame_delta );
}
-void world_routes_imgui( world_instance *world )
+void world_routes_imgui( ui_context *ctx, world_instance *world )
{
if( skaterift.activity == k_skaterift_menu ) return;
ui_point cursor = { 4, 4 };
- for( u32 i=0; i<mdl_arrcount(&world->ent_route); i++ ){
- ent_route_imgui( world, mdl_arritm( &world->ent_route, i ), cursor );
+ for( u32 i=0; i<mdl_arrcount(&world->ent_route); i++ )
+ {
+ ent_route_imgui( ctx, world, mdl_arritm( &world->ent_route, i ), cursor );
}
}