#define ROUTES_H
#include "world.h"
+#include "network_msg.h"
static void world_routes_init(void);
static void world_routes_fracture( world_instance *world, ent_gate *gate,
static void world_routes_update( world_instance *world );
static void world_routes_fixedupdate( world_instance *world );
static void world_routes_clear( world_instance *world );
+static void world_routes_recv_scoreboard( world_instance *world,
+ vg_msg *body, u32 route_id,
+ enum request_status status );
#endif /* ROUTES_H */