df shadows
[carveJwlIkooP6JGAAIwe30JlM.git] / world_routes.h
index 7d4ef7c7778b8fd53cf17622595d9371aea05dd8..3aeaf05e931afe3885f880ee6772bcef1c9f7352 100644 (file)
@@ -1146,6 +1146,8 @@ VG_STATIC void render_world_routes( camera *cam )
    shader_route_uPvmPrev( cam->mtx_prev.pv );
    shader_route_uMdl( identity_matrix );
    shader_route_uCamera( cam->transform[3] );
+   shader_route_uBoard0( TEMP_BOARD_0 );
+   shader_route_uBoard1( TEMP_BOARD_1 );
 
    mesh_bind( &world.mesh_route_lines );